/frameworks/base/core/jni/ |
D | android_opengl_GLES10.cpp | 331 int _needed = 0; in get() local 346 _needed = getNeededCount(pname); in get() 350 if (_remaining < _needed) { in get() 388 int _needed = 0; in getarray() local 392 _needed = getNeededCount(pname); in getarray() 396 if (_needed>0 && _remaining < _needed) { in getarray() 1005 int _needed; in android_glFogfv__I_3FI() local 1010 _needed = 4; in android_glFogfv__I_3FI() 1013 _needed = 1; in android_glFogfv__I_3FI() 1016 if (_remaining < _needed) { in android_glFogfv__I_3FI() [all …]
|
D | com_google_android_gles_jni_GLImpl.cpp | 789 int _needed; in android_glFogfv__I_3FI() local 803 _needed = 1; in android_glFogfv__I_3FI() 808 _needed = 4; in android_glFogfv__I_3FI() 811 _needed = 1; in android_glFogfv__I_3FI() 814 if (_remaining < _needed) { in android_glFogfv__I_3FI() 858 int _needed; in android_glFogfv__ILjava_nio_FloatBuffer_2() local 872 _needed = 1; in android_glFogfv__ILjava_nio_FloatBuffer_2() 877 _needed = 4; in android_glFogfv__ILjava_nio_FloatBuffer_2() 880 _needed = 1; in android_glFogfv__ILjava_nio_FloatBuffer_2() 883 if (_remaining < _needed) { in android_glFogfv__ILjava_nio_FloatBuffer_2() [all …]
|
D | android_opengl_GLES11.cpp | 331 int _needed = 0; in get() local 346 _needed = getNeededCount(pname); in get() 350 if (_remaining < _needed) { in get() 388 int _needed = 0; in getarray() local 392 _needed = getNeededCount(pname); in getarray() 396 if (_needed>0 && _remaining < _needed) { in getarray() 1317 int _needed; in android_glGetLightfv__II_3FI() local 1322 _needed = 3; in android_glGetLightfv__II_3FI() 1336 _needed = 4; in android_glGetLightfv__II_3FI() 1339 _needed = 1; in android_glGetLightfv__II_3FI() [all …]
|
D | android_opengl_GLES10Ext.cpp | 331 int _needed = 0; in get() local 346 _needed = getNeededCount(pname); in get() 350 if (_remaining < _needed) { in get() 388 int _needed = 0; in getarray() local 392 _needed = getNeededCount(pname); in getarray() 396 if (_needed>0 && _remaining < _needed) { in getarray()
|
D | android_opengl_GLES31Ext.cpp | 330 int _needed = 0; in get() local 345 _needed = getNeededCount(pname); in get() 349 if (_remaining < _needed) { in get() 387 int _needed = 0; in getarray() local 391 _needed = getNeededCount(pname); in getarray() 395 if (_needed>0 && _remaining < _needed) { in getarray()
|
D | android_opengl_GLES20.cpp | 331 int _needed = 0; in get() local 346 _needed = getNeededCount(pname); in get() 350 if (_remaining < _needed) { in get() 388 int _needed = 0; in getarray() local 392 _needed = getNeededCount(pname); in getarray() 396 if (_needed>0 && _remaining < _needed) { in getarray() 3908 int _needed; in android_glGetVertexAttribfv__II_3FI() local 3913 _needed = 4; in android_glGetVertexAttribfv__II_3FI() 3916 _needed = 1; in android_glGetVertexAttribfv__II_3FI() 3919 if (_remaining < _needed) { in android_glGetVertexAttribfv__II_3FI() [all …]
|
D | android_opengl_GLES32.cpp | 329 int _needed = 0; in get() local 344 _needed = getNeededCount(pname); in get() 348 if (_remaining < _needed) { in get() 386 int _needed = 0; in getarray() local 390 _needed = getNeededCount(pname); in getarray() 394 if (_needed>0 && _remaining < _needed) { in getarray()
|
D | android_opengl_GLES31.cpp | 329 int _needed = 0; in get() local 344 _needed = getNeededCount(pname); in get() 348 if (_remaining < _needed) { in get() 386 int _needed = 0; in getarray() local 390 _needed = getNeededCount(pname); in getarray() 394 if (_needed>0 && _remaining < _needed) { in getarray()
|
D | android_opengl_GLES11Ext.cpp | 331 int _needed = 0; in get() local 346 _needed = getNeededCount(pname); in get() 350 if (_remaining < _needed) { in get() 388 int _needed = 0; in getarray() local 392 _needed = getNeededCount(pname); in getarray() 396 if (_needed>0 && _remaining < _needed) { in getarray()
|
D | android_opengl_GLES30.cpp | 331 int _needed = 0; in get() local 346 _needed = getNeededCount(pname); in get() 350 if (_remaining < _needed) { in get() 388 int _needed = 0; in getarray() local 392 _needed = getNeededCount(pname); in getarray() 396 if (_needed>0 && _remaining < _needed) { in getarray()
|
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | common.cpp | 306 int _needed = 0; in get() local 321 _needed = getNeededCount(pname); in get() 325 if (_remaining < _needed) { in get() 363 int _needed = 0; in getarray() local 367 _needed = getNeededCount(pname); in getarray() 371 if (_needed>0 && _remaining < _needed) { in getarray()
|