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Searched refs:addAt (Results 1 – 19 of 19) sorted by relevance

/frameworks/base/rs/java/android/renderscript/
DDouble2.java356 public void addAt(int i, double value) { in addAt() method in Double2
DFloat2.java355 public void addAt(int i, float value) { in addAt() method in Float2
DByte2.java367 public void addAt(int i, byte value) { in addAt() method in Byte2
DLong2.java422 public void addAt(int i, long value) { in addAt() method in Long2
DShort2.java425 public void addAt(int i, short value) { in addAt() method in Short2
DInt2.java422 public void addAt(int i, int value) { in addAt() method in Int2
DByte3.java396 public void addAt(int i, byte value) { in addAt() method in Byte3
DDouble3.java382 public void addAt(int i, double value) { in addAt() method in Double3
DFloat3.java382 public void addAt(int i, float value) { in addAt() method in Float3
DLong3.java455 public void addAt(int i, long value) { in addAt() method in Long3
DShort3.java455 public void addAt(int i, short value) { in addAt() method in Short3
DInt3.java455 public void addAt(int i, int value) { in addAt() method in Int3
DFloat4.java409 public void addAt(int i, float value) { in addAt() method in Float4
DDouble4.java409 public void addAt(int i, double value) { in addAt() method in Double4
DByte4.java424 public void addAt(int i, byte value) { in addAt() method in Byte4
DShort4.java488 public void addAt(int i, short value) { in addAt() method in Short4
DLong4.java488 public void addAt(int i, long value) { in addAt() method in Long4
DInt4.java488 public void addAt(int i, int value) { in addAt() method in Int4
/frameworks/base/boot/hiddenapi/
Dhiddenapi-max-target-o.txt48778 Landroid/renderscript/Byte2;->addAt(IB)V
48807 Landroid/renderscript/Byte3;->addAt(IB)V
48836 Landroid/renderscript/Byte4;->addAt(IB)V
48865 Landroid/renderscript/Double2;->addAt(ID)V
48894 Landroid/renderscript/Double3;->addAt(ID)V
48923 Landroid/renderscript/Double4;->addAt(ID)V
49008 Landroid/renderscript/Float2;->addAt(IF)V
49037 Landroid/renderscript/Float3;->addAt(IF)V
49066 Landroid/renderscript/Float4;->addAt(IF)V
49119 Landroid/renderscript/Int2;->addAt(II)V
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