Searched refs:animationFrameIndex (Results 1 – 2 of 2) sorted by relevance
46 mLocked.animationFrameIndex = 0; in MouseCursorController()354 mLocked.animationFrameIndex += incr; in doBitmapAnimationLocked()356 while (mLocked.animationFrameIndex >= iter->second.animationFrames.size()) { in doBitmapAnimationLocked()357 mLocked.animationFrameIndex -= iter->second.animationFrames.size(); in doBitmapAnimationLocked()359 mLocked.pointerSprite->setIcon(iter->second.animationFrames[mLocked.animationFrameIndex]); in doBitmapAnimationLocked()395 mLocked.animationFrameIndex = 0; in updatePointerLocked()
78 size_t animationFrameIndex; member