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Searched refs:appendVD (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DSkiaDisplayListTests.cpp57 skiaDL->appendVD(nullptr); in TEST()
114 skiaDL.appendVD(&vectorDrawable); in TEST()
159 skiaDL.appendVD(&cleanVD); in RENDERTHREAD_SKIA_PIPELINE_TEST()
172 skiaDL.appendVD(&dirtyVD); in RENDERTHREAD_SKIA_PIPELINE_TEST()
229 skiaDL.appendVD(&dirtyVD); in RENDERTHREAD_SKIA_PIPELINE_TEST()
253 skiaDL.appendVD(&dirtyVD); in RENDERTHREAD_SKIA_PIPELINE_TEST()
273 skiaDL.appendVD(&dirtyVD, translate); in RENDERTHREAD_SKIA_PIPELINE_TEST()
295 skiaDL.appendVD(&dirtyVD, translate); in RENDERTHREAD_SKIA_PIPELINE_TEST()
317 skiaDL.appendVD(&dirtyVD, rotate); in RENDERTHREAD_SKIA_PIPELINE_TEST()
333 skiaDL.appendVD(&dirtyVD); in RENDERTHREAD_SKIA_PIPELINE_TEST()
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/frameworks/base/libs/hwui/pipeline/skia/
DSkiaDisplayList.h175 void appendVD(VectorDrawableRoot* r) { appendVD(r, SkMatrix::I()); } in appendVD() function
177 void appendVD(VectorDrawableRoot* r, const SkMatrix& mat) { in appendVD() function
DSkiaRecordingCanvas.cpp180 mDisplayList->appendVD(tree, mat); in drawVectorDrawable()