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Searched refs:applyToken (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/unittests/
DTransactionApplicationTest.cpp95 sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance()); member
137 transaction.applyToken, transaction.inputWindowCommands, in NotPlacedOnTransactionQueue()
171 transaction.applyToken, transaction.inputWindowCommands, in PlaceOnTransactionQueue()
211 transactionA.applyToken, transactionA.inputWindowCommands, in BlockedByPriorTransaction()
226 transactionB.applyToken, transactionB.inputWindowCommands, in BlockedByPriorTransaction()
264 transactionA.displays, transactionA.flags, transactionA.applyToken, in TEST_F()
279 empty.applyToken = sp<IBinder>(); in TEST_F()
281 empty.applyToken, empty.inputWindowCommands, in TEST_F()
DTestableSurfaceFlinger.h375 const Vector<DisplayState>& displays, uint32_t flags, const sp<IBinder>& applyToken, in setTransactionState() argument
379 return mFlinger->setTransactionState(frameTimelineInfo, states, displays, flags, applyToken, in setTransactionState()
/frameworks/native/libs/gui/
DSurfaceComposerClient.cpp555 sp<IBinder> applyToken; in readFromParcel() local
556 parcel->readNullableStrongBinder(&applyToken); in readFromParcel()
635 mApplyToken = applyToken; in readFromParcel()
769 sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance()); in doUncacheBufferTransaction() local
770 sf->setTransactionState(FrameTimelineInfo{}, {}, {}, 0, applyToken, {}, systemTime(), true, in doUncacheBufferTransaction()
884 sp<IBinder> applyToken = mApplyToken in apply() local
888 sf->setTransactionState(mFrameTimelineInfo, composerStates, displayStates, flags, applyToken, in apply()
1673 const sp<IBinder>& applyToken) { in setApplyToken() argument
1674 mApplyToken = applyToken; in setApplyToken()
DISurfaceComposer.cpp70 const sp<IBinder>& applyToken, const InputWindowCommands& commands, in setTransactionState() argument
91 SAFE_PARCEL(data.writeStrongBinder, applyToken); in setTransactionState()
1277 sp<IBinder> applyToken; in onTransact() local
1278 SAFE_PARCEL(data.readStrongBinder, &applyToken); in onTransact()
1309 return setTransactionState(frameTimelineInfo, state, displays, stateFlags, applyToken, in onTransact()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.h525 const sp<IBinder>& applyToken, in TransactionState()
535 applyToken(applyToken), in TransactionState()
554 sp<IBinder> applyToken; member
621 const sp<IBinder>& applyToken,
DSurfaceFlinger.cpp3479 auto& [applyToken, transactionQueue] = *it; in flushTransactionQueues()
3512 bool pendingTransactions = mPendingTransactionQueues.find(transaction.applyToken) != in flushTransactionQueues()
3520 mPendingTransactionQueues[transaction.applyToken].push(std::move(transaction)); in flushTransactionQueues()
3643 auto itr = mPendingTransactionQueues.find(state.applyToken); in queueTransaction()
3655 itr = mPendingTransactionQueues.find(state.applyToken); in queueTransaction()
3676 setTransactionFlags(eTransactionFlushNeeded, schedule, state.applyToken); in queueTransaction()
3702 const Vector<DisplayState>& displays, uint32_t flags, const sp<IBinder>& applyToken, in setTransactionState() argument
3730 applyToken, inputWindowCommands, in setTransactionState()
/frameworks/native/libs/gui/include/gui/
DISurfaceComposer.h163 const Vector<DisplayState>& displays, uint32_t flags, const sp<IBinder>& applyToken,