/frameworks/native/libs/gui/bufferqueue/2.0/ |
D | B2HGraphicBufferProducer.cpp | 50 using ::android::hardware::graphics::bufferqueue::V2_0::utils::b2h; 53 bool b2h(BQueueBufferOutput const& from, HQueueBufferOutput* to) { in b2h() function 76 bool converted = b2h( in setMaxDequeuedBufferCount() 91 b2h(mBase->requestBuffer( in requestBuffer() 94 b2h(bBuffer, &hBuffer, &hGenerationNumber); in requestBuffer() 102 bool converted = b2h(mBase->setAsyncMode(async), &hStatus); in setAsyncMode() 115 b2h(mBase->dequeueBuffer( in dequeueBuffer() 127 b2h(bFence, &hFenceWrapper); in dequeueBuffer() 137 bool converted = b2h( in detachBuffer() 150 b2h(mBase->detachNextBuffer(&bBuffer, &bFence), &hStatus) && in detachNextBuffer() [all …]
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D | types.cpp | 34 bool b2h(status_t from, HStatus* to, in b2h() function 129 bool b2h(sp<BFence> const& from, HFenceWrapper* to) { in b2h() function 163 bool b2h(int from, HConnectionType* to) { in b2h() function 200 bool b2h(BRect const& from, HRect* to) { in b2h() function 221 bool b2h(BRegion const& from, HRegion* to) { in b2h() function 226 if (!b2h(rectArray[i], &(*to)[i])) { in b2h() 260 bool b2h(sp<GraphicBuffer> const& from, HardwareBuffer* to, in b2h() function
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D | H2BGraphicBufferProducer.cpp | 49 using ::android::hardware::graphics::bufferqueue::V2_0::utils::b2h; 52 bool b2h(BQueueBufferInput const& from, HQueueBufferInput* to, in b2h() function 59 if (!b2h(from.crop, &to->crop) || in b2h() 60 !b2h(from.surfaceDamage, &to->surfaceDamage) || in b2h() 61 !b2h(from.fence, hFenceWrapper)) { in b2h() 222 if (!b2h(buffer, &hBuffer, &hGenerationNumber)) { in attachBuffer() 255 if (!b2h(input, &hInput, &hFenceWrapper)) { in queueBuffer() 284 if (!b2h(fence, &hFenceWrapper)) { in cancelBuffer() 322 if (!b2h(api, &hConnectionType)) { in connect() 362 } else if (!b2h(api, &hConnectionType)) { in disconnect()
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/frameworks/av/media/codec2/vndk/include/ |
D | types.h | 42 bool b2h(status_t from, HStatus* to, 73 bool b2h(sp<BFence> const& from, HFenceWrapper* to); 83 bool b2h(int from, HConnectionType* to); 92 bool b2h(BRect const& from, HRect* to); 101 bool b2h(BRegion const& from, HRegion* to); 115 bool b2h(sp<GraphicBuffer> const& from, HardwareBuffer* to,
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/frameworks/native/libs/gui/include/gui/bufferqueue/2.0/ |
D | types.h | 41 bool b2h(status_t from, HStatus* to, 72 bool b2h(sp<BFence> const& from, HFenceWrapper* to); 82 bool b2h(int from, HConnectionType* to); 91 bool b2h(BRect const& from, HRect* to); 100 bool b2h(BRegion const& from, HRegion* to); 114 bool b2h(sp<GraphicBuffer> const& from, HardwareBuffer* to,
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/frameworks/av/media/codec2/vndk/ |
D | types.cpp | 42 bool b2h(status_t from, HStatus* to, in b2h() function 136 bool b2h(sp<BFence> const& from, HFenceWrapper* to) { in b2h() function 170 bool b2h(int from, HConnectionType* to) { in b2h() function 207 bool b2h(BRect const& from, HRect* to) { in b2h() function 228 bool b2h(BRegion const& from, HRegion* to) { in b2h() function 233 if (!b2h(rectArray[i], &(*to)[i])) { in b2h() 267 bool b2h(sp<GraphicBuffer> const& from, HardwareBuffer* to, in b2h() function
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/frameworks/av/media/codec2/vndk/platform/ |
D | C2BqBuffer.cpp | 52 using ::android::hardware::graphics::bufferqueue::V2_0::utils::b2h; 199 if (!b2h(fence, &hFenceWrapper)) { in getGenerationNumberAndUsage() 339 if (!b2h(fence, &hFenceWrapper)) { in fetchFromIgbp_l() 807 if (!b2h(graphicBuffer, &hBuffer, &hGenerationNumber)) { in migrate()
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