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Searched refs:b2h (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/libs/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.cpp50 using ::android::hardware::graphics::bufferqueue::V2_0::utils::b2h;
53 bool b2h(BQueueBufferOutput const& from, HQueueBufferOutput* to) { in b2h() function
76 bool converted = b2h( in setMaxDequeuedBufferCount()
91 b2h(mBase->requestBuffer( in requestBuffer()
94 b2h(bBuffer, &hBuffer, &hGenerationNumber); in requestBuffer()
102 bool converted = b2h(mBase->setAsyncMode(async), &hStatus); in setAsyncMode()
115 b2h(mBase->dequeueBuffer( in dequeueBuffer()
127 b2h(bFence, &hFenceWrapper); in dequeueBuffer()
137 bool converted = b2h( in detachBuffer()
150 b2h(mBase->detachNextBuffer(&bBuffer, &bFence), &hStatus) && in detachNextBuffer()
[all …]
Dtypes.cpp34 bool b2h(status_t from, HStatus* to, in b2h() function
129 bool b2h(sp<BFence> const& from, HFenceWrapper* to) { in b2h() function
163 bool b2h(int from, HConnectionType* to) { in b2h() function
200 bool b2h(BRect const& from, HRect* to) { in b2h() function
221 bool b2h(BRegion const& from, HRegion* to) { in b2h() function
226 if (!b2h(rectArray[i], &(*to)[i])) { in b2h()
260 bool b2h(sp<GraphicBuffer> const& from, HardwareBuffer* to, in b2h() function
DH2BGraphicBufferProducer.cpp49 using ::android::hardware::graphics::bufferqueue::V2_0::utils::b2h;
52 bool b2h(BQueueBufferInput const& from, HQueueBufferInput* to, in b2h() function
59 if (!b2h(from.crop, &to->crop) || in b2h()
60 !b2h(from.surfaceDamage, &to->surfaceDamage) || in b2h()
61 !b2h(from.fence, hFenceWrapper)) { in b2h()
222 if (!b2h(buffer, &hBuffer, &hGenerationNumber)) { in attachBuffer()
255 if (!b2h(input, &hInput, &hFenceWrapper)) { in queueBuffer()
284 if (!b2h(fence, &hFenceWrapper)) { in cancelBuffer()
322 if (!b2h(api, &hConnectionType)) { in connect()
362 } else if (!b2h(api, &hConnectionType)) { in disconnect()
/frameworks/av/media/codec2/vndk/include/
Dtypes.h42 bool b2h(status_t from, HStatus* to,
73 bool b2h(sp<BFence> const& from, HFenceWrapper* to);
83 bool b2h(int from, HConnectionType* to);
92 bool b2h(BRect const& from, HRect* to);
101 bool b2h(BRegion const& from, HRegion* to);
115 bool b2h(sp<GraphicBuffer> const& from, HardwareBuffer* to,
/frameworks/native/libs/gui/include/gui/bufferqueue/2.0/
Dtypes.h41 bool b2h(status_t from, HStatus* to,
72 bool b2h(sp<BFence> const& from, HFenceWrapper* to);
82 bool b2h(int from, HConnectionType* to);
91 bool b2h(BRect const& from, HRect* to);
100 bool b2h(BRegion const& from, HRegion* to);
114 bool b2h(sp<GraphicBuffer> const& from, HardwareBuffer* to,
/frameworks/av/media/codec2/vndk/
Dtypes.cpp42 bool b2h(status_t from, HStatus* to, in b2h() function
136 bool b2h(sp<BFence> const& from, HFenceWrapper* to) { in b2h() function
170 bool b2h(int from, HConnectionType* to) { in b2h() function
207 bool b2h(BRect const& from, HRect* to) { in b2h() function
228 bool b2h(BRegion const& from, HRegion* to) { in b2h() function
233 if (!b2h(rectArray[i], &(*to)[i])) { in b2h()
267 bool b2h(sp<GraphicBuffer> const& from, HardwareBuffer* to, in b2h() function
/frameworks/av/media/codec2/vndk/platform/
DC2BqBuffer.cpp52 using ::android::hardware::graphics::bufferqueue::V2_0::utils::b2h;
199 if (!b2h(fence, &hFenceWrapper)) { in getGenerationNumberAndUsage()
339 if (!b2h(fence, &hFenceWrapper)) { in fetchFromIgbp_l()
807 if (!b2h(graphicBuffer, &hBuffer, &hGenerationNumber)) { in migrate()