Searched refs:blurRegionsArray (Results 1 – 1 of 1) sorted by relevance
362 final float[][] blurRegionsArray = new float[blurRegionsForFrame.length][]; in getBlurRegionsToDispatchToSf() local363 for (int i = 0; i < blurRegionsArray.length; i++) { in getBlurRegionsToDispatchToSf()364 blurRegionsArray[i] = blurRegionsForFrame[i].toFloatArray(); in getBlurRegionsToDispatchToSf()369 return blurRegionsArray; in getBlurRegionsToDispatchToSf()378 final float[][] blurRegionsArray = getBlurRegionsToDispatchToSf(frameNumber, in dispatchBlurTransactionIfNeeded() local380 if (blurRegionsArray != null) { in dispatchBlurTransactionIfNeeded()381 mViewRoot.dispatchBlurRegions(blurRegionsArray, frameNumber); in dispatchBlurTransactionIfNeeded()