Searched refs:bottomSpace (Results 1 – 1 of 1) sorted by relevance
100 float bottomSpace = BLUR_FACTOR + KEY_SHADOW_DISTANCE; in getScaleForBounds() local101 if (bounds.bottom < bottomSpace) { in getScaleForBounds()103 (HALF_DISTANCE - bottomSpace) / (HALF_DISTANCE - bounds.bottom)); in getScaleForBounds()