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Searched refs:burn (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/bitmap/src/com/android/bitmap/util/
DInputStreamBuffer.java201 int burn = i - mFilled; in advanceTo() local
205 while (burn > 0) { in advanceTo()
206 final long burned = mInputStream.skip(burn); in advanceTo()
210 burn -= burned; in advanceTo()
227 mOffset = index - burn; in advanceTo()
/frameworks/opt/photoviewer/src/com/android/ex/photo/util/
DInputStreamBuffer.java201 int burn = i - mFilled; in advanceTo() local
205 while (burn > 0) { in advanceTo()
206 final long burned = mInputStream.skip(burn); in advanceTo()
210 burn -= burned; in advanceTo()
227 mOffset = index - burn; in advanceTo()
/frameworks/base/packages/SystemUI/docs/
Dclock-plugins.md10 Clocks are high risk for battery consumption and screen burn-in because they
17 To prevent screen burn-in, clocks should not be composed of large solid
20 burn-in testing is a good starting point to assess the pixel shifting
26 time. It is difficult to define a threshold where burn-in will occur. It is,