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Searched refs:bytesPerStride (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/nativewindow/
DAHardwareBuffer.cpp136 int32_t bytesPerStride; in AHardwareBuffer_lockAndGetInfo() local
137 …buffer->lockAsync(usage, usage, bounds, outVirtualAddress, fence, &bytesPerPixel, &bytesPerStride); in AHardwareBuffer_lockAndGetInfo()
141 if (bytesPerPixel == -1 || bytesPerStride == -1) { in AHardwareBuffer_lockAndGetInfo()
147 if (outBytesPerStride) *outBytesPerStride = bytesPerStride; in AHardwareBuffer_lockAndGetInfo()
154 int32_t bytesPerStride; in AHardwareBuffer_lock() local
180 …buffer->lockAsync(usage, usage, bounds, outVirtualAddress, fence, &bytesPerPixel, &bytesPerStride); in AHardwareBuffer_lock()
/frameworks/native/libs/ui/
DGralloc4.cpp222 int32_t bytesPerStride = planeLayouts.front().strideInBytes; in lock() local
224 if (bytesPerStride != planeLayout.strideInBytes) { in lock()
225 bytesPerStride = -1; in lock()
228 if (bytesPerStride >= 0) { in lock()
229 *outBytesPerStride = bytesPerStride; in lock()