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Searched refs:caster (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DReorderBarrierDrawables.cpp126 void EndReorderBarrierDrawable::drawShadow(SkCanvas* canvas, RenderNodeDrawable* caster) { in drawShadow() argument
127 const RenderProperties& casterProperties = caster->getNodeProperties(); in drawShadow()
171 mat4 hwuiMatrix(caster->getRecordedMatrix()); in drawShadow()
175 caster->getRenderNode()->applyViewPropertyTransforms(hwuiMatrix); in drawShadow()
184 casterPath = caster->getRenderNode()->getClippedOutline(casterClipRect); in drawShadow()
201 caster->getRenderNode()->applyViewPropertyTransforms(zMatrix, true); in drawShadow()
DReorderBarrierDrawables.h73 void drawShadow(SkCanvas* canvas, RenderNodeDrawable* caster);
/frameworks/rs/cpp/util/
DRefBase.h150 const ReferenceConverterBase& caster);
487 StrongReferenceCast<TYPE> caster; in move_references() local
488 TYPE::moveReferences(d, s, n, caster); in move_references()
493 WeakReferenceCast<TYPE> caster; in move_references() local
494 TYPE::moveReferences(d, s, n, caster); in move_references()
/frameworks/native/libs/renderengine/skia/
DCache.cpp84 LayerSettings caster{ in drawShadowLayers() local
98 auto layers = std::vector<const LayerSettings*>{&layer, &caster}; in drawShadowLayers()
110 caster.geometry.positionTransform = transform; in drawShadowLayers()
/frameworks/native/services/surfaceflinger/
DLayer.cpp1946 void Layer::prepareShadowClientComposition(LayerFE::LayerSettings& caster, in prepareShadowClientComposition() argument
1963 const float casterAlpha = caster.alpha; in prepareShadowClientComposition()
1965 ((caster.source.buffer.buffer != nullptr) && caster.source.buffer.isOpaque); in prepareShadowClientComposition()
1974 caster.shadow = state; in prepareShadowClientComposition()
DLayer.h931 void prepareShadowClientComposition(LayerFE::LayerSettings& caster, const Rect& layerStackRect);