Searched refs:clampToNearestBucket (Results 1 – 1 of 1) sorted by relevance
450 static int32_t clampToNearestBucket(Fps fps, size_t bucketWidth) { in clampToNearestBucket() function465 clampToNearestBucket(displayRefreshRate, REFRESH_RATE_BUCKET_WIDTH); in flushAvailableRecordsToStatsLocked()467 clampToNearestBucket(renderRate ? *renderRate : displayRefreshRate, in flushAvailableRecordsToStatsLocked()829 clampToNearestBucket(info.refreshRate, REFRESH_RATE_BUCKET_WIDTH); in incrementJankyFrames()831 clampToNearestBucket(info.renderRate ? *info.renderRate : info.refreshRate, in incrementJankyFrames()