Searched refs:client_state (Results 1 – 3 of 3) sorted by relevance
211 ControllerClientState& client_state = controllers_[controller_id]; in GetControllerRingBuffer() local212 if (client_state.pose_buffer.get()) { in GetControllerRingBuffer()236 client_state.pose_buffer.swap(buffer); in GetControllerRingBuffer()237 client_state.mapped_pose_buffer = static_cast<const DvrPoseAsync*>(addr); in GetControllerRingBuffer()240 controller_id, client_state.mapped_pose_buffer[0].position[0], in GetControllerRingBuffer()241 client_state.mapped_pose_buffer[0].position[1], in GetControllerRingBuffer()242 client_state.mapped_pose_buffer[0].position[2], in GetControllerRingBuffer()243 client_state.mapped_pose_buffer[0].orientation[0], in GetControllerRingBuffer()244 client_state.mapped_pose_buffer[0].orientation[1], in GetControllerRingBuffer()245 client_state.mapped_pose_buffer[0].orientation[2], in GetControllerRingBuffer()[all …]
20 typedef int(*DvrHwcOnFrameCallback)(void* client_state, DvrHwcFrame* frame);25 void* client_state);
312 typedef int (*DvrHwcOnFrameCallback)(void* client_state, DvrHwcFrame* frame);314 void* client_state);