Searched refs:contextPriority (Results 1 – 13 of 13) sorted by relevance
/frameworks/native/libs/renderengine/include/renderengine/ |
D | RenderEngine.h | 244 RenderEngine::ContextPriority contextPriority; member 262 contextPriority(_contextPriority), in RenderEngineCreationArgs() 294 Builder& setContextPriority(RenderEngine::ContextPriority contextPriority) { in setContextPriority() 295 this->contextPriority = contextPriority; in setContextPriority() 305 supportsBackgroundBlur, contextPriority, renderEngineType); in build() 316 RenderEngine::ContextPriority contextPriority = RenderEngine::ContextPriority::MEDIUM; member
|
/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
D | RenderEngine.h | 207 RenderEngine::ContextPriority contextPriority; member 227 contextPriority(_contextPriority), in RenderEngineCreationArgs() 260 Builder& setContextPriority(RenderEngine::ContextPriority contextPriority) { in setContextPriority() 261 this->contextPriority = contextPriority; in setContextPriority() 275 supportsBackgroundBlur, contextPriority, renderEngineType, in build() 287 RenderEngine::ContextPriority contextPriority = RenderEngine::ContextPriority::MEDIUM; member
|
/frameworks/base/libs/hwui/renderthread/ |
D | EglManager.cpp | 80 bool contextPriority = false; member 263 EglExtensions.contextPriority = extensions.has("EGL_IMG_context_priority"); in initExtensions() 312 if (Properties::contextPriority != 0 && EglExtensions.contextPriority) { in createContext() 314 contextAttributes.push_back(Properties::contextPriority); in createContext()
|
D | VulkanManager.cpp | 272 if (Properties::contextPriority != 0 && in setupDevice() 278 switch (Properties::contextPriority) { in setupDevice()
|
/frameworks/base/libs/hwui/ |
D | Properties.h | 278 static int contextPriority; variable
|
D | Properties.cpp | 82 int Properties::contextPriority = 0; member in android::uirenderer::Properties
|
/frameworks/native/libs/renderengine/ |
D | RenderEngine.cpp | 69 .setContextPriority(args.contextPriority) in create()
|
/frameworks/native/libs/renderengine/skia/ |
D | SkiaGLRenderEngine.h | 85 std::optional<ContextPriority> contextPriority,
|
D | SkiaGLRenderEngine.cpp | 1286 std::optional<ContextPriority> contextPriority, in createEglContext() argument 1309 if (contextPriority) { in createEglContext() 1311 switch (*contextPriority) { in createEglContext() 1356 switch (args.contextPriority) { in createContextPriority() 1367 return args.contextPriority; in createContextPriority()
|
/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 231 switch (args.contextPriority) { in createContextPriority() 242 return args.contextPriority; in createContextPriority() 1637 std::optional<ContextPriority> contextPriority, in createEglContext() argument 1660 if (contextPriority) { in createEglContext() 1662 switch (*contextPriority) { in createEglContext()
|
D | GLESRenderEngine.h | 125 std::optional<ContextPriority> contextPriority,
|
/frameworks/base/libs/hwui/jni/ |
D | android_graphics_HardwareRenderer.cpp | 780 jint contextPriority) { in android_view_ThreadedRenderer_setContextPriority() argument 781 Properties::contextPriority = contextPriority; in android_view_ThreadedRenderer_setContextPriority()
|
/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLESRenderEngine.cpp | 231 extensions.hasContextPriority() && args.contextPriority == ContextPriority::HIGH; in create()
|