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Searched refs:contextPriority (Results 1 – 13 of 13) sorted by relevance

/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h244 RenderEngine::ContextPriority contextPriority; member
262 contextPriority(_contextPriority), in RenderEngineCreationArgs()
294 Builder& setContextPriority(RenderEngine::ContextPriority contextPriority) { in setContextPriority()
295 this->contextPriority = contextPriority; in setContextPriority()
305 supportsBackgroundBlur, contextPriority, renderEngineType); in build()
316 RenderEngine::ContextPriority contextPriority = RenderEngine::ContextPriority::MEDIUM; member
/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DRenderEngine.h207 RenderEngine::ContextPriority contextPriority; member
227 contextPriority(_contextPriority), in RenderEngineCreationArgs()
260 Builder& setContextPriority(RenderEngine::ContextPriority contextPriority) { in setContextPriority()
261 this->contextPriority = contextPriority; in setContextPriority()
275 supportsBackgroundBlur, contextPriority, renderEngineType, in build()
287 RenderEngine::ContextPriority contextPriority = RenderEngine::ContextPriority::MEDIUM; member
/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp80 bool contextPriority = false; member
263 EglExtensions.contextPriority = extensions.has("EGL_IMG_context_priority"); in initExtensions()
312 if (Properties::contextPriority != 0 && EglExtensions.contextPriority) { in createContext()
314 contextAttributes.push_back(Properties::contextPriority); in createContext()
DVulkanManager.cpp272 if (Properties::contextPriority != 0 && in setupDevice()
278 switch (Properties::contextPriority) { in setupDevice()
/frameworks/base/libs/hwui/
DProperties.h278 static int contextPriority; variable
DProperties.cpp82 int Properties::contextPriority = 0; member in android::uirenderer::Properties
/frameworks/native/libs/renderengine/
DRenderEngine.cpp69 .setContextPriority(args.contextPriority) in create()
/frameworks/native/libs/renderengine/skia/
DSkiaGLRenderEngine.h85 std::optional<ContextPriority> contextPriority,
DSkiaGLRenderEngine.cpp1286 std::optional<ContextPriority> contextPriority, in createEglContext() argument
1309 if (contextPriority) { in createEglContext()
1311 switch (*contextPriority) { in createEglContext()
1356 switch (args.contextPriority) { in createContextPriority()
1367 return args.contextPriority; in createContextPriority()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp231 switch (args.contextPriority) { in createContextPriority()
242 return args.contextPriority; in createContextPriority()
1637 std::optional<ContextPriority> contextPriority, in createEglContext() argument
1660 if (contextPriority) { in createEglContext()
1662 switch (*contextPriority) { in createEglContext()
DGLESRenderEngine.h125 std::optional<ContextPriority> contextPriority,
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_HardwareRenderer.cpp780 jint contextPriority) { in android_view_ThreadedRenderer_setContextPriority() argument
781 Properties::contextPriority = contextPriority; in android_view_ThreadedRenderer_setContextPriority()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp231 extensions.hasContextPriority() && args.contextPriority == ContextPriority::HIGH; in create()