/frameworks/av/services/camera/libcameraservice/utils/ |
D | ClientManager.h | 143 ClientDescriptor(const KEY& key, const VALUE& value, int32_t cost, 146 ClientDescriptor(KEY&& key, VALUE&& value, int32_t cost, std::set<KEY>&& conflictingKeys, 211 ClientDescriptor<KEY, VALUE>::ClientDescriptor(const KEY& key, const VALUE& value, int32_t cost, in ClientDescriptor() argument 214 mKey{key}, mValue{value}, mCost{cost}, mConflicting{conflictingKeys}, in ClientDescriptor() 219 ClientDescriptor<KEY, VALUE>::ClientDescriptor(KEY&& key, VALUE&& value, int32_t cost, in ClientDescriptor() argument 222 mKey{std::forward<KEY>(key)}, mValue{std::forward<VALUE>(value)}, mCost{cost}, in ClientDescriptor() 495 int32_t cost = client->getCost(); in wouldEvictLocked() local 499 int64_t totalCost = getCurrentCostLocked() + cost; in wouldEvictLocked()
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/frameworks/av/services/camera/libcameraservice/tests/ |
D | ClientManagerTest.cpp | 29 TestClient(int id, int32_t cost, const std::set<int>& conflictingKeys, int32_t ownerId, in TestClient() 31 mId(id), mCost(cost), mConflictingKeys(conflictingKeys), in TestClient()
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/frameworks/base/core/proto/android/os/ |
D | message.proto | 33 … // Lower-cost alternative to using setData() if the app only needs to store a few integer values. 35 … // Lower-cost alternative to using setData() if the app only needs to store a few integer values.
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/frameworks/native/libs/android_runtime_lazy/ |
D | Android.bp | 21 // a library can be loaded without paying the cost of libandroid_runtime 22 // which is quite huge. The cost will be paid when libandroid_runtime is actually used.
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/frameworks/native/opengl/specs/ |
D | EGL_ANDROID_front_buffer_auto_refresh.txt | 41 surface has been updated, but it comes at the cost of doing potentially
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D | EGL_ANDROID_recordable.txt | 132 this config for normal window rendering would not have any added cost.
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/frameworks/av/services/camera/libcameraservice/ |
D | CameraService.cpp | 364 hardware::camera::common::V1_0::CameraResourceCost cost; in addStates() local 365 status_t res = mCameraProviderManager->getResourceCost(cameraId, &cost); in addStates() 377 for (size_t i = 0; i < cost.conflictingDevices.size(); i++) { in addStates() 378 conflicting.emplace(String8(cost.conflictingDevices[i].c_str())); in addStates() 383 mCameraStates.emplace(id, std::make_shared<CameraState>(id, cost.resourceCost, in addStates() 3680 CameraService::CameraState::CameraState(const String8& id, int cost, in CameraState() argument 3682 mStatus(StatusInternal::NOT_PRESENT), mCost(cost), mConflicting(conflicting), in CameraState() 3787 int32_t cost = i->getCost(); in toString() local 3801 PRId32 ", State: %" PRId32, key.string(), cost, pid, score, state); in toString() 3822 const String8& key, const sp<BasicClient>& value, int32_t cost, in makeClientDescriptor() argument [all …]
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D | CameraService.h | 518 int32_t cost, const std::set<String8>& conflictingKeys, int32_t score, 565 CameraState(const String8& id, int cost, const std::set<String8>& conflicting,
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/frameworks/base/packages/SystemUI/docs/ |
D | executors.md | 170 If you are posting Runnables frequently and you worry that the cost of creating
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/frameworks/av/services/camera/libcameraservice/common/ |
D | CameraProviderManager.cpp | 249 CameraResourceCost* cost) const { in getResourceCost() 255 *cost = deviceInfo->mResourceCost; in getResourceCost() 2160 Status s, CameraResourceCost cost) { in initializeDeviceInfo() argument 2162 resourceCost = cost; in initializeDeviceInfo()
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D | CameraProviderManager.h | 217 hardware::camera::common::V1_0::CameraResourceCost* cost) const;
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/frameworks/native/opengl/tests/angeles/ |
D | license-LGPL.txt | 309 than the cost of performing this distribution.
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/frameworks/av/media/codec2/docs/ |
D | doxygen.config | 1025 # cost of reduced performance. This can be particularly helpful with template
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/frameworks/base/media/native/midi/include/ |
D | Doxyfile | 1075 # cost of reduced performance. This can be particularly helpful with template
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