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Searched refs:createProtectedImage (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/renderengine/skia/
DAutoBackendTexture.cpp37 bool createProtectedImage = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT); in AutoBackendTexture() local
43 createProtectedImage, backendFormat, in AutoBackendTexture()
49 this, desc.width, desc.height, createProtectedImage, isOutputBuffer, desc.format); in AutoBackendTexture()
/frameworks/base/libs/hwui/
DAutoBackendTextureRelease.cpp32 bool createProtectedImage = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT); in AutoBackendTextureRelease() local
37 createProtectedImage, backendFormat, false); in AutoBackendTextureRelease()
/frameworks/native/libs/nativedisplay/surfacetexture/
DEGLConsumer.cpp654 const bool createProtectedImage = in createImage() local
659 createProtectedImage ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE, in createImage()
660 createProtectedImage ? EGL_TRUE : EGL_NONE, in createImage()
/frameworks/native/libs/gui/
DGLConsumer.cpp995 const bool createProtectedImage = in createImage() local
1000 createProtectedImage ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE, in createImage()
1001 createProtectedImage ? EGL_TRUE : EGL_NONE, in createImage()