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Searched refs:currentWndSurface (Results 1 – 3 of 3) sorted by relevance

/frameworks/rs/driver/
DrsdGL.cpp442 if (dc->gl.currentWndSurface != nullptr) { in rsdGLSetInternalSurface()
443 ANativeWindow_release(dc->gl.currentWndSurface); in rsdGLSetInternalSurface()
446 dc->gl.currentWndSurface = (ANativeWindow *)sur; in rsdGLSetInternalSurface()
447 if (dc->gl.currentWndSurface != nullptr) { in rsdGLSetInternalSurface()
448 ANativeWindow_acquire(dc->gl.currentWndSurface); in rsdGLSetInternalSurface()
452 dc->gl.currentWndSurface, nullptr); in rsdGLSetInternalSurface()
DrsdGL.h67 ANativeWindow *currentWndSurface; member
DrsdFrameBufferObj.cpp150 if(dc->gl.wndSurface != dc->gl.currentWndSurface) { in setActive()