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Searched refs:debugName (Results 1 – 8 of 8) sorted by relevance

/frameworks/av/media/libstagefright/foundation/
DADebug.cpp106 char *debugName = strdup(name); in GetDebugName() local
108 for (size_t i = 0; i < NELEM(terms) && debugName != NULL; i++) { in GetDebugName()
111 char *match = strcasestr(debugName, term); in GetDebugName()
112 if (match != NULL && (match == debugName || match[-1] == '.' in GetDebugName()
115 if (match == debugName || match[-1] == '.') { in GetDebugName()
118 memmove(match, src, debugName + strlen(debugName) - src + 1); in GetDebugName()
122 return debugName; in GetDebugName()
/frameworks/layoutlib/remote/common/src/com/android/layout/remote/api/
DRemoteParserFactory.java28 RemoteXmlPullParser createParser(@Nullable String debugName) throws RemoteException; in createParser() argument
/frameworks/native/services/surfaceflinger/FrameTimeline/
DFrameTimeline.h154 int32_t layerId, std::string layerName, std::string debugName,
283 int32_t layerId, std::string layerName, std::string debugName, bool isBuffer,
443 int32_t layerId, std::string layerName, std::string debugName, bool isBuffer,
DFrameTimeline.cpp303 std::string debugName, PredictionState predictionState, in SurfaceFrame() argument
313 mDebugName(std::move(debugName)), in SurfaceFrame()
781 std::string layerName, std::string debugName, bool isBuffer, int32_t gameMode) { in createSurfaceFrameForToken() argument
785 std::move(layerName), std::move(debugName), in createSurfaceFrameForToken()
794 std::move(layerName), std::move(debugName), in createSurfaceFrameForToken()
800 std::move(layerName), std::move(debugName), in createSurfaceFrameForToken()
/frameworks/base/services/core/java/com/android/server/power/batterysaver/
DBatterySaverPolicy.java1315 private PolicyBoolean(String debugName) { in PolicyBoolean() argument
1316 mDebugName = debugName; in PolicyBoolean()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/planner/
DLayerStateTest.cpp83 const std::string& debugName = sDebugName) { in setupMocksForLayer()
87 EXPECT_CALL(layerFE, getDebugName()).WillRepeatedly(Return(debugName.c_str())); in setupMocksForLayer()
/frameworks/native/services/surfaceflinger/
DLayer.h837 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName);
DLayer.cpp1283 const FrameTimelineInfo& info, nsecs_t queueTime, std::string debugName) { in createSurfaceFrameForBuffer() argument
1286 getSequence(), mName, debugName, in createSurfaceFrameForBuffer()