Searched refs:depthBuffer (Results 1 – 2 of 2) sorted by relevance
167 mPendingInputFrames[imgBuffer.timestamp].depthBuffer = imgBuffer; in compilePendingInputLocked()218 if ((!it.second.error) && (it.second.depthBuffer.data != nullptr) && in getNextReadyInputLocked()271 inputFrame.depthBuffer.width * inputFrame.depthBuffer.height * 3 / 2); in processInputFrame()320 depthPhoto.mDepthMapBuffer = reinterpret_cast<uint16_t*> (inputFrame.depthBuffer.data); in processInputFrame()321 depthPhoto.mDepthMapWidth = inputFrame.depthBuffer.width; in processInputFrame()322 depthPhoto.mDepthMapHeight = inputFrame.depthBuffer.height; in processInputFrame()323 depthPhoto.mDepthMapStride = inputFrame.depthBuffer.stride; in processInputFrame()399 if (inputFrame->depthBuffer.data != nullptr) { in releaseInputFrameLocked()400 mDepthConsumer->unlockBuffer(inputFrame->depthBuffer); in releaseInputFrameLocked()401 inputFrame->depthBuffer.data = nullptr; in releaseInputFrameLocked()
79 CpuConsumer::LockedBuffer depthBuffer; member