Searched refs:devSumX (Results 1 – 1 of 1) sorted by relevance
315 float devSumX = 0, devSumY = 0; in onTouchEvent() local320 devSumX += Math.abs(event.getX(i) - focusX); in onTouchEvent()323 final float devX = devSumX / div; in onTouchEvent()