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Searched refs:eAnimation (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/unittests/
DTransactionApplicationTest.cpp235 if (flags & (ISurfaceComposer::eAnimation | ISurfaceComposer::eSynchronous) || in BlockedByPriorTransaction()
297 NotPlacedOnTransactionQueue(ISurfaceComposer::eAnimation, /*syncInputWindows*/ false); in TEST_F()
309 PlaceOnTransactionQueue(ISurfaceComposer::eAnimation, /*syncInputWindows*/ false); in TEST_F()
/frameworks/native/libs/gui/include/gui/
DISurfaceComposer.h93 eAnimation = 0x02, enumerator
/frameworks/native/services/surfaceflinger/
DSurfaceInterceptor.cpp130 transaction->set_animation(layerFlags & BnSurfaceComposer::eAnimation); in addInitialSurfaceStateLocked()
504 transaction->set_animation(transactionFlags & BnSurfaceComposer::eAnimation); in addTransactionLocked()
DSurfaceFlinger.cpp3646 if (state.flags & eAnimation) { in queueTransaction()
3780 if ((flags & eAnimation) && state.state.surface) { in applyTransactionState()
3814 ((flags & eSynchronous) || (flags & eAnimation))) { in applyTransactionState()
3834 if (flags & eAnimation) { in applyTransactionState()
/frameworks/native/libs/gui/
DSurfaceComposerClient.cpp872 flags |= ISurfaceComposer::eAnimation; in apply()