Searched refs:effectIds (Results 1 – 2 of 2) sorted by relevance
508 @NonNull @VibrationEffect.EffectType int... effectIds) { in areEffectsSupported()510 int[] supported = new int[effectIds.length]; in areEffectsSupported()511 for (int i = 0; i < effectIds.length; i++) { in areEffectsSupported()512 supported[i] = info.isEffectSupported(effectIds[i]); in areEffectsSupported()540 @NonNull @VibrationEffect.EffectType int... effectIds) { in areAllEffectsSupported()542 for (int supported : areEffectsSupported(effectIds)) { in areAllEffectsSupported()
858 std::vector<int> effectIds; in createTrack() local982 effectIds = thread->getEffectIds_l(sessionId); in createTrack()1020 AudioSystem::moveEffectsToIo(effectIds, effectThreadId); in createTrack()