Searched refs:eglManager (Results 1 – 4 of 4) sorted by relevance
28 EglManager eglManager; in TEST() local29 eglManager.initialize(); in TEST()31 ASSERT_TRUE(eglManager.hasEglContext()); in TEST()37 eglManager.createSurface(context.surface().get(), ColorMode::Default, colorSpace); in TEST()40 eglManager.destroySurface(surface); in TEST()43 eglManager.destroy(); in TEST()
103 EglManager& eglManager = renderState.getRenderThread().eglManager(); in createReleaseFence() local104 *display = eglManager.eglDisplay(); in createReleaseFence()105 err = eglManager.createReleaseFence(useFenceSync, eglFence, releaseFence); in createReleaseFence()124 err = renderState.getRenderThread().eglManager().fenceWait(fence); in fenceWait()
48 : SkiaPipeline(thread), mEglManager(thread.eglManager()) { in SkiaOpenGLPipeline()202 if (thread.eglManager().hasEglContext()) { in invokeFunctor()
148 EglManager& eglManager() const { return *mEglManager; } in eglManager() function