Searched refs:empty1 (Results 1 – 3 of 3) sorted by relevance
96 final boolean empty1 = TextUtils.isEmpty(c1); in compareNullableCharSequences()98 if (empty1 || empty2) { in compareNullableCharSequences()99 return (empty1 ? 1 : 0) - (empty2 ? 1 : 0); in compareNullableCharSequences()
94 uint32_t empty1; member114 uint32_t empty1; member
52 CHECK_OFFSET(InputMessage::Body::Motion, empty1, 4); in TestInputMessageAlignment()