/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | VSyncReactorTest.cpp | 160 std::array<std::shared_ptr<android::FenceTime>, kPendingLimit * 2> fences; in TEST_F() local 161 std::array<nsecs_t, fences.size()> fakeTimes; in TEST_F() 162 std::generate(fences.begin(), fences.end(), [] { return generatePendingFence(); }); in TEST_F() 168 for (auto const& fence : fences) { in TEST_F() 172 for (auto i = fences.size() - kPendingLimit; i < fences.size(); i++) { in TEST_F() 176 for (auto i = 0u; i < fences.size(); i++) { in TEST_F() 177 signalFenceWithTime(fences[i], fakeTimes[i]); in TEST_F()
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | Display.cpp | 326 auto fences = impl::Output::presentAndGetFrameFences(); in presentAndGetFrameFences() local 330 return fences; in presentAndGetFrameFences() 337 fences.presentFence = hwc.getPresentFence(*halDisplayIdOpt); in presentAndGetFrameFences() 346 fences.layerFences.emplace(hwcLayer, hwc.getLayerReleaseFence(*halDisplayIdOpt, hwcLayer)); in presentAndGetFrameFences() 351 return fences; in presentAndGetFrameFences()
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/frameworks/native/libs/gui/ |
D | FrameTimestamps.cpp | 539 auto fences = allFences(this); in getFlattenedSize() local 541 std::accumulate(fences.begin(), fences.end(), size_t(0), in getFlattenedSize() 548 auto fences = allFences(this); in getFdCount() local 549 return std::accumulate(fences.begin(), fences.end(), size_t(0), in getFdCount()
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/frameworks/native/opengl/libs/GLES_CM/ |
D | glext_api.in | 388 void API_ENTRY(glDeleteFencesNV)(GLsizei n, const GLuint *fences) { 389 CALL_GL_API(glDeleteFencesNV, n, fences); 391 void API_ENTRY(glGenFencesNV)(GLsizei n, GLuint *fences) { 392 CALL_GL_API(glGenFencesNV, n, fences);
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/frameworks/native/libs/gui/tests/ |
D | Surface_test.cpp | 556 int fences[BUFFER_COUNT]; in TEST_F() local 560 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffers[i], &fences[i])); in TEST_F() 563 ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffers[i], fences[i])); in TEST_F() 579 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffers[0], &fences[0])); in TEST_F() 582 ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffers[0], fences[0])); in TEST_F() 593 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffers[i], &fences[i])); in TEST_F() 596 ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffers[i], fences[i])); in TEST_F()
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/frameworks/native/opengl/include/GLES/ |
D | glext.h | 812 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 813 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 820 GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); 821 GL_API void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
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/frameworks/native/opengl/libs/ |
D | entries_gles1.in | 48 GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences) 113 GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences)
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D | entries.in | 146 GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences) 304 GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences)
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/frameworks/native/services/surfaceflinger/sysprop/ |
D | SurfaceFlingerProperties.sysprop | 136 # Specify the offset in nanoseconds to add to vsync time when timestamping present fences.
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2ext_api.in | 949 void API_ENTRY(glDeleteFencesNV)(GLsizei n, const GLuint *fences) { 950 CALL_GL_API(glDeleteFencesNV, n, fences); 952 void API_ENTRY(glGenFencesNV)(GLsizei n, GLuint *fences) { 953 CALL_GL_API(glGenFencesNV, n, fences);
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/frameworks/av/media/codec2/core/include/ |
D | C2Buffer.h | 173 c2_status_t merge(std::vector<C2Fence> fences);
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/frameworks/native/opengl/include/GLES2/ |
D | gl2ext.h | 2682 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 2683 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 2690 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); 2691 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
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