Searched refs:finishEvent (Results 1 – 6 of 6) sorted by relevance
249 finishEvent(); in onKeyEvent()312 finishEvent(); in onTrackballEvent()454 finishEvent(); in onTouchEvent()570 finishEvent(); in onGenericMotionEvent()673 private void finishEvent() { in finishEvent() method in InputEventConsistencyVerifier
49 void finishEvent(InputEvent* event, bool handled);
119 finishEvent(e, false); in preDispatchEvent()126 void InputQueue::finishEvent(InputEvent* event, bool handled) { in finishEvent() function in android::InputQueue
710 finishEvent(*consumeSeq); in consume()755 void finishEvent(uint32_t consumeSeq) { in finishEvent() function in android::inputdispatcher::FakeInputReceiver1072 void finishEvent(uint32_t sequenceNum) { in finishEvent() function in android::inputdispatcher::FakeWindowHandle1074 mInputReceiver->finishEvent(sequenceNum); in finishEvent()2154 void finishEvent(uint32_t consumeSeq) { return mInputReceiver->finishEvent(consumeSeq); } in finishEvent() function in android::inputdispatcher::FakeMonitorReceiver2260 monitor.finishEvent(*consumeSeq); in TEST_F()3675 mWindow->finishEvent(*sequenceNum); in TEST_F()3943 mWindow->finishEvent(*downSequenceNum); in TEST_F()3944 mWindow->finishEvent(*upSequenceNum); in TEST_F()3976 mWindow->finishEvent(*downSequenceNum); // first tap's ACTION_DOWN in TEST_F()[all …]
330 iq->finishEvent(e, handled != 0); in AInputQueue_finishEvent()
63602 Landroid/view/InputEventConsistencyVerifier;->finishEvent()V