Searched refs:floatMatrix (Results 1 – 1 of 1) sorted by relevance
766 float* floatMatrix = env->GetFloatArrayElements(fMatrix, 0); in nativeSetColorTransform() local767 mat3 matrix(static_cast<float const*>(floatMatrix)); in nativeSetColorTransform()768 env->ReleaseFloatArrayElements(fMatrix, floatMatrix, 0); in nativeSetColorTransform()