Searched refs:frameRateVote (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/services/core/jni/stats/ |
D | SurfaceFlingerPuller.cpp | 135 optional<BytesField> frameRateVote = getBytes(atom.set_frame_rate_vote(), frameRateVoteStr); in parseLayerInfoPull() local 141 !desired2Present || !post2Acquire || !frameRateVote || !appDeadlineMisses) { in parseLayerInfoPull() 161 frameRateVote.value(), appDeadlineMisses.value(), in parseLayerInfoPull()
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/frameworks/native/services/surfaceflinger/TimeStats/ |
D | TimeStats.h | 104 SetFrameRateVote frameRateVote, int32_t gameMode) = 0; 108 SetFrameRateVote frameRateVote, int32_t gameMode) = 0; 258 SetFrameRateVote frameRateVote, int32_t gameMode) override; 261 std::optional<Fps> renderRate, SetFrameRateVote frameRateVote, 284 SetFrameRateVote frameRateVote, int32_t gameMode);
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D | TimeStats.cpp | 456 SetFrameRateVote frameRateVote, in flushAvailableRecordsToStatsLocked() argument 492 if (frameRateVote.frameRate > 0.0f) { in flushAvailableRecordsToStatsLocked() 493 displayStats.stats[layerKey].setFrameRateVote = frameRateVote; in flushAvailableRecordsToStatsLocked() 721 SetFrameRateVote frameRateVote, int32_t gameMode) { in setPresentTime() argument 740 flushAvailableRecordsToStatsLocked(layerId, displayRefreshRate, renderRate, frameRateVote, in setPresentTime() 747 SetFrameRateVote frameRateVote, int32_t gameMode) { in setPresentFence() argument 767 flushAvailableRecordsToStatsLocked(layerId, displayRefreshRate, renderRate, frameRateVote, in setPresentFence()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | TimeStatsTest.cpp | 150 TimeStats::SetFrameRateVote frameRateVote, int32_t gameMode); 156 nsecs_t ts, TimeStats::SetFrameRateVote frameRateVote = {}, in insertTimeRecord() argument 159 setTimeStamp(sequence[i], id, frameNumber, ts, frameRateVote, gameMode); 208 TimeStats::SetFrameRateVote frameRateVote, int32_t gameMode) { in setTimeStamp() argument 229 kRenderRate0, frameRateVote, in setTimeStamp() 236 frameRateVote, gameMode)); in setTimeStamp()
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