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Searched refs:framesCalled (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libaaudio/tests/
Dtest_return_stop.cpp48 std::atomic<int32_t> framesCalled{}; member
55 framesCalled.store(0); in reset()
81 engine->framesCalled += numFrames; in s_myDataCallbackProc()
82 if (engine->framesCalled >= engine->stopAtFrame) { in s_myDataCallbackProc()
163 engine->framesCalled.load(), in s_checkEnginePositions()
Dtest_steal_exclusive.cpp99 std::atomic<int32_t> framesCalled{}; member in AudioEngine
135 framesCalled += numFrames; in onAudioReady()
218 framesCalled.load(), in checkEnginePositions()
279 framesCalled.store(0); in reset()