Searched refs:getAvailableInputDevices (Results 1 – 6 of 6) sorted by relevance
50 virtual const DeviceVector getAvailableInputDevices() const = 0;
31 using AudioPolicyManager::getAvailableInputDevices;
351 ASSERT_FALSE(mManager->getAvailableInputDevices().isEmpty()); in TEST_F()353 patchBuilder.addSource(mManager->getAvailableInputDevices()[0]). in TEST_F()621 ASSERT_FALSE(mManager->getAvailableInputDevices().isEmpty()); in TEST_P()624 addSource(mManager->getAvailableInputDevices(). in TEST_P()
178 deviceTypesToBitMask(getApmObserver()->getAvailableInputDevices().types())); in setDeviceConnectionState()317 const auto availableInputDevices = getApmObserver()->getAvailableInputDevices(); in getInputDeviceForAttributes()
149 DeviceVector availableInputDevices = getApmObserver()->getAvailableInputDevices(); in filterOutputDevicesForStrategy()444 const DeviceVector availableInputDevices = getApmObserver()->getAvailableInputDevices(); in getDeviceForInputSource()722 const auto availableInputDevices = getApmObserver()->getAvailableInputDevices(); in getInputDeviceForAttributes()
405 virtual const DeviceVector getAvailableInputDevices() const in getAvailableInputDevices() function