Searched refs:getOpacityAllocation (Results 1 – 3 of 3) sorted by relevance
69 scriptC_bricked.set_opacity(state.mMaterial.getOpacityAllocation(state.mRs)); in RsBrickedBitMask()
56 scriptC_vr.set_opacity(state.mMaterial.getOpacityAllocation(state.mRs)); in creatOpacityAllocation()
303 public Allocation getOpacityAllocation(RenderScript rs) { in getOpacityAllocation() method in Material