Searched refs:getTextureName (Results 1 – 14 of 14) sorted by relevance
/frameworks/av/media/libstagefright/renderfright/gl/filters/ |
D | BlurFilter.cpp | 145 glBindTexture(GL_TEXTURE_2D, mCompositionFbo.getTextureName()); in prepare() 159 glBindTexture(GL_TEXTURE_2D, read->getTextureName()); in prepare() 195 glBindTexture(GL_TEXTURE_2D, mLastDrawTarget->getTextureName()); in render() 198 glBindTexture(GL_TEXTURE_2D, mCompositionFbo.getTextureName()); in render()
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/frameworks/native/libs/renderengine/gl/filters/ |
D | BlurFilter.cpp | 145 glBindTexture(GL_TEXTURE_2D, mCompositionFbo.getTextureName()); in prepare() 159 glBindTexture(GL_TEXTURE_2D, read->getTextureName()); in prepare() 195 glBindTexture(GL_TEXTURE_2D, mLastDrawTarget->getTextureName()); in render() 198 glBindTexture(GL_TEXTURE_2D, mCompositionFbo.getTextureName()); in render()
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/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
D | Texture.h | 41 uint32_t getTextureName() const;
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/frameworks/native/libs/renderengine/include/renderengine/ |
D | Texture.h | 41 uint32_t getTextureName() const;
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/frameworks/av/media/libstagefright/renderfright/ |
D | Texture.cpp | 52 uint32_t Texture::getTextureName() const { in getTextureName() function in android::renderengine::Texture
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/frameworks/native/libs/renderengine/ |
D | Texture.cpp | 52 uint32_t Texture::getTextureName() const { in getTextureName() function in android::renderengine::Texture
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/frameworks/native/libs/renderengine/gl/ |
D | GLFramebuffer.h | 44 uint32_t getTextureName() const { return mTextureName; } in getTextureName() function
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D | GLESRenderEngine.cpp | 948 uint32_t textureName = glFramebuffer->getTextureName(); in bindFrameBuffer() 1372 glBindTexture(target, texture.getTextureName()); in setupLayerTexturing()
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLFramebuffer.h | 44 uint32_t getTextureName() const { return mTextureName; } in getTextureName() function
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D | GLESRenderEngine.cpp | 883 uint32_t textureName = glFramebuffer->getTextureName(); in bindFrameBuffer() 1297 glBindTexture(target, texture.getTextureName()); in setupLayerTexturing()
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/frameworks/av/cmds/screenrecord/ |
D | TextRenderer.h | 82 GLuint getTextureName() const { return mTextureName; } in getTextureName() function
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D | Overlay.cpp | 231 mTexProgram.blit(mTextRenderer.getTextureName(), Program::kIdentity, in processFrame_l()
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/frameworks/base/rs/java/android/renderscript/ |
D | Program.java | 137 public String getTextureName(int slot) { in getTextureName() method in Program
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/frameworks/base/boot/hiddenapi/ |
D | hiddenapi-max-target-o.txt | 49421 Landroid/renderscript/Program;->getTextureName(I)Ljava/lang/String;
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