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Searched refs:glDriverLoadingTime (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/graphicsenv/include/graphicsenv/
DGpuStatsInfo.h69 std::vector<int64_t> glDriverLoadingTime = {}; variable
118 int64_t glDriverLoadingTime = 0; variable
/frameworks/native/libs/graphicsenv/
DGpuStatsInfo.cpp85 if ((status = parcel->writeInt64Vector(glDriverLoadingTime)) != OK) return status; in writeToParcel()
98 if ((status = parcel->readInt64Vector(&glDriverLoadingTime)) != OK) return status; in readFromParcel()
115 for (int32_t loadingTime : glDriverLoadingTime) { in toString()
DGraphicsEnv.cpp161 sendGpuStatsLocked(GpuStatsInfo::Api::API_GL, true, mGpuStats.glDriverLoadingTime); in hintActivityLaunch()
240 mGpuStats.glDriverLoadingTime = driverLoadingTime; in setDriverLoaded()
/frameworks/native/services/gpuservice/gpustats/
DGpuStats.cpp67 if (outAppInfo->glDriverLoadingTime.size() < GpuStats::MAX_NUM_LOADING_TIMES) { in addLoadingTime()
68 outAppInfo->glDriverLoadingTime.emplace_back(driverLoadingTime); in addLoadingTime()
295 ele.second.glDriverLoadingTime); in pullAppInfoAtom()