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Searched refs:glFramebufferTextureLayer (Results 1 – 15 of 15) sorted by relevance

/frameworks/native/opengl/libs/
DlibGLESv3.map.txt133 glFramebufferTextureLayer;
Dentries.in293 GL_ENTRY(void, glFramebufferTextureLayer, GLenum target, GLenum attachment, GLuint texture, GLint l…
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES30.spec31 void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLi…
/frameworks/base/opengl/java/android/opengl/
DGLES30.java758 public static native void glFramebufferTextureLayer( in glFramebufferTextureLayer() method in GLES30
/frameworks/libs/native_bridge_support/libGLESv3/
Dstubs_arm.cc262 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glFramebufferTextureLayer);
1110 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glFramebufferTextureLayer); in init_stub_library()
Dstubs_arm64.cc262 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glFramebufferTextureLayer);
1110 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glFramebufferTextureLayer); in init_stub_library()
/frameworks/libs/native_bridge_support/libGLESv2/
Dstubs_arm.cc262 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glFramebufferTextureLayer);
1110 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glFramebufferTextureLayer); in init_stub_library()
Dstubs_arm64.cc262 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glFramebufferTextureLayer);
1110 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glFramebufferTextureLayer); in init_stub_library()
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in502 void API_ENTRY(glFramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint l…
503 CALL_GL_API(glFramebufferTextureLayer, target, attachment, texture, level, layer);
/frameworks/native/opengl/include/GLES3/
Dgl3.h1125 GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint tex…
Dgl31.h1127 GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint tex…
Dgl32.h1127 GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint tex…
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp1747 glFramebufferTextureLayer( in android_glFramebufferTextureLayer__IIIII()
/frameworks/base/core/api/
Dcurrent.txt29209 method public static void glFramebufferTextureLayer(int, int, int, int, int);
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20217 method public static void glFramebufferTextureLayer(int, int, int, int, int);