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Searched refs:glGetActiveUniformBlockName (Results 1 – 18 of 18) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglGetActiveUniformBlockName.java3 public static native void glGetActiveUniformBlockName( in glGetActiveUniformBlockName() method
15 public static native void glGetActiveUniformBlockName( in glGetActiveUniformBlockName() method
24 public static native String glGetActiveUniformBlockName( in glGetActiveUniformBlockName() method
DglGetActiveUniformBlockName.nativeReg1 {"glGetActiveUniformBlockName", "(III[II[BI)V", (void *) android_glGetActiveUniformBlockName_III_3I…
2 {"glGetActiveUniformBlockName", "(IILjava/nio/Buffer;Ljava/nio/Buffer;)V", (void *) android_glGetAc…
3 {"glGetActiveUniformBlockName", "(II)Ljava/lang/String;", (void *) android_glGetActiveUniformBlockN…
DglGetActiveUniformBlockName.cpp45 glGetActiveUniformBlockName( in android_glGetActiveUniformBlockName_III_3II_3BI()
95 glGetActiveUniformBlockName( in android_glGetActiveUniformBlockName_IILjava_nio_Buffer_2Ljava_nio_Buffer_2()
117 glGetActiveUniformBlockName((GLuint)program, (GLuint)uniformBlockIndex, in android_glGetActiveUniformBlockName_II()
/frameworks/base/opengl/java/android/opengl/
DGLES30.java1338 public static native void glGetActiveUniformBlockName( in glGetActiveUniformBlockName() method in GLES30
1350 public static native void glGetActiveUniformBlockName( in glGetActiveUniformBlockName() method in GLES30
1359 public static native String glGetActiveUniformBlockName( in glGetActiveUniformBlockName() method in GLES30
/frameworks/native/opengl/libs/
DlibGLESv3.map.txt150 glGetActiveUniformBlockName;
Dentries.in325 GL_ENTRY(void, glGetActiveUniformBlockName, GLuint program, GLuint uniformBlockIndex, GLsizei bufSi…
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES30.spec73 void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsiz…
/frameworks/libs/native_bridge_support/libGLESv3/
Dstubs_arm.cc287 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glGetActiveUniformBlockName);
1135 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glGetActiveUniformBlockName); in init_stub_library()
Dstubs_arm64.cc287 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glGetActiveUniformBlockName);
1135 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glGetActiveUniformBlockName); in init_stub_library()
/frameworks/libs/native_bridge_support/libGLESv2/
Dstubs_arm.cc287 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glGetActiveUniformBlockName);
1135 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glGetActiveUniformBlockName); in init_stub_library()
Dstubs_arm64.cc287 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glGetActiveUniformBlockName);
1135 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glGetActiveUniformBlockName); in init_stub_library()
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in625 void API_ENTRY(glGetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSi…
626 …CALL_GL_API(glGetActiveUniformBlockName, program, uniformBlockIndex, bufSize, length, uniformBlock…
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp4084 glGetActiveUniformBlockName( in android_glGetActiveUniformBlockName_III_3II_3BI()
4134 glGetActiveUniformBlockName( in android_glGetActiveUniformBlockName_IILjava_nio_Buffer_2Ljava_nio_Buffer_2()
4156 glGetActiveUniformBlockName((GLuint)program, (GLuint)uniformBlockIndex, in android_glGetActiveUniformBlockName_II()
/frameworks/native/opengl/include/GLES3/
Dgl3.h1166 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, …
Dgl31.h1168 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, …
Dgl32.h1168 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, …
/frameworks/base/core/api/
Dcurrent.txt29218 method public static void glGetActiveUniformBlockName(int, int, int, int[], int, byte[], int);
29219 … method public static void glGetActiveUniformBlockName(int, int, java.nio.Buffer, java.nio.Buffer);
29220 method public static String glGetActiveUniformBlockName(int, int);
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20226 method public static void glGetActiveUniformBlockName(int, int, int, int[], int, byte[], int);
20227 … method public static void glGetActiveUniformBlockName(int, int, java.nio.Buffer, java.nio.Buffer);
20228 method public static java.lang.String glGetActiveUniformBlockName(int, int);