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Searched refs:glTexImage2D (Results 1 – 25 of 60) sorted by relevance

123

/frameworks/native/opengl/tests/filter/
Dfilter.cpp116 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, in main()
120 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, in main()
124 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in main()
128 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, in main()
132 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in main()
136 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in main()
/frameworks/native/opengl/tests/textures/
Dtextures.cpp99 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); in main()
102 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 4, 4, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t16); in main()
105 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16); in main()
108 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLShadowTexture.cpp35 glTexImage2D(GL_TEXTURE_2D, 0 /* base image level */, GL_ALPHA, SHADOW_TEXTURE_WIDTH, in GLShadowTexture()
DGLFramebuffer.cpp73 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, data); in allocateBuffers()
/frameworks/native/libs/renderengine/gl/
DGLShadowTexture.cpp35 glTexImage2D(GL_TEXTURE_2D, 0 /* base image level */, GL_ALPHA, SHADOW_TEXTURE_WIDTH, in GLShadowTexture()
DGLFramebuffer.cpp76 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, data); in allocateBuffers()
/frameworks/native/opengl/tests/finish/
Dfinish.cpp83 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, in main()
179 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, in main()
/frameworks/native/libs/gui/tests/
DSurfaceTextureFBO.h36 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getSurfaceWidth(), in SetUp()
DMultiTextureConsumer_test.cpp90 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &texel); in TEST_F()
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp247 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1024, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, m); in genTextures()
259 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, m); in genTextures()
/frameworks/native/opengl/tests/linetex/
Dlinetex.cpp95 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 4, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t16); in main()
/frameworks/base/media/mca/filterfw/native/core/
Dgl_frame.cpp307 glTexImage2D(GL_TEXTURE_2D, in AllocateTexture()
453 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width_, height_, in UploadTexturePixels()
/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp221 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, w, h, 0, GL_ALPHA, in initTexture()
225 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, in initTexture()
229 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, in initTexture()
233 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB, in initTexture()
275 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA, in initTexture()
280 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, in initTexture()
287 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tw, th, 0, GL_RGB, in initTexture()
292 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB, in initTexture()
/frameworks/native/opengl/tests/fillrate/
Dfillrate.cpp110 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp190 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in setupGraphics()
198 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in setupGraphics()
/frameworks/native/opengl/libs/
DlibGLESv2.map.txt167 glTexImage2D;
DlibGLESv1_CM.map.txt262 glTexImage2D;
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DGLToolbox.java122 GLES20.glTexImage2D(target, 0, GLES20.GL_RGBA, width, height, 0, in setTexturePixels()
/frameworks/native/opengl/tools/glgen/specs/gles11/
Dchecks.spec99 glTexImage2D nullAllowed pixels
/frameworks/base/opengl/java/android/opengl/
DETC1Util.java88 GLES10.glTexImage2D(target, level, fallbackFormat, width, height, border, in loadTexture()
/frameworks/native/opengl/tests/gl_jni/jni/
Dgl_code.cpp136 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in create_texture()
/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-checks22 glTexImage2D nullAllowed pixels
/frameworks/native/opengl/tests/tritex/
Dtritex.cpp219 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in create_texture()
/frameworks/libs/native_bridge_support/libGLESv1_CM/
Dstubs_arm64.cc279 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glTexImage2D);
559 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv1_CM.so", glTexImage2D); in init_stub_library()
Dstubs_arm.cc279 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glTexImage2D);
559 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv1_CM.so", glTexImage2D); in init_stub_library()

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