/frameworks/native/libs/renderengine/gl/ |
D | Program.cpp | 80 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, mat4().asArray()); in Program() 135 glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.texture.getMatrix().asArray()); in setUniforms() 142 glUniformMatrix4fv(mDisplayColorMatrixLoc, 1, GL_FALSE, desc.displayColorMatrix.asArray()); in setUniforms() 146 glUniformMatrix4fv(mInputTransformMatrixLoc, 1, GL_FALSE, inputTransformMatrix.asArray()); in setUniforms() 152 glUniformMatrix4fv(mOutputTransformMatrixLoc, 1, GL_FALSE, outputTransformMatrix.asArray()); in setUniforms() 170 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.projectionMatrix.asArray()); in setUniforms()
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | Program.cpp | 79 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, mat4().asArray()); in Program() 126 glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.texture.getMatrix().asArray()); in setUniforms() 134 glUniformMatrix4fv(mInputTransformMatrixLoc, 1, GL_FALSE, inputTransformMatrix.asArray()); in setUniforms() 140 glUniformMatrix4fv(mOutputTransformMatrixLoc, 1, GL_FALSE, outputTransformMatrix.asArray()); in setUniforms() 158 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.projectionMatrix.asArray()); in setUniforms()
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/frameworks/native/cmds/flatland/ |
D | Renderers.cpp | 109 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, identity); in drawGradient() 110 glUniformMatrix4fv(mUVToInterpUniformLoc, 1, GL_FALSE, identity); in drawGradient()
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D | Composers.cpp | 82 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, screenToNdc); in modBlit() 83 glUniformMatrix4fv(mUVToTexUniformLoc, 1, GL_FALSE, texMatrix); in modBlit()
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/frameworks/av/cmds/screenrecord/ |
D | Program.cpp | 266 glUniformMatrix4fv(muMVPMatrixLoc, 1, GL_FALSE, screenToNdc); in beforeDraw() 267 glUniformMatrix4fv(muGLCMatrixLoc, 1, GL_FALSE, texMatrix); in beforeDraw()
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/frameworks/native/libs/gui/tests/ |
D | TextureRenderer.cpp | 111 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix); in drawTexture()
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 131 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); in onDrawFrame() 132 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in onDrawFrame()
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/frameworks/base/tests/GamePerformance/src/android/gameperformance/ |
D | RenderPatchOpenGLTest.java | 148 GLES20.glUniformMatrix4fv(mMVPMatrixHandle, in draw()
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 224 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); in onDrawFrame() 225 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in onDrawFrame()
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/frameworks/native/opengl/libs/ |
D | libGLESv2.map.txt | 193 glUniformMatrix4fv;
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D | libGLESv3.map.txt | 391 glUniformMatrix4fv;
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
D | VideoDumpView.java | 418 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); in onDrawFrame() 419 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in onDrawFrame()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 173 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); in onDrawFrame()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 1756 public static native void glUniformMatrix4fv( in glUniformMatrix4fv() method in GLES20 1766 public static native void glUniformMatrix4fv( in glUniformMatrix4fv() method in GLES20
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/frameworks/base/services/core/java/com/android/server/display/ |
D | ColorFade.java | 460 GLES20.glUniformMatrix4fv(mProjMatrixLoc, 1, false, mProjMatrix, 0); 461 GLES20.glUniformMatrix4fv(mTexMatrixLoc, 1, false, mTexMatrix, 0);
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/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/ |
D | Swarm.java | 175 GLES20.glUniformMatrix4fv(mMVPMatrixHandle, 1, false, mvpMatrix, 0); in draw()
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 570 GLES20.glUniformMatrix4fv(params[INDEX_MATRIX].handle, 1, false, mTempMatrix, MATRIX_SIZE); in setMatrix() 670 GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0); in drawTextureRect()
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES20.spec | 131 void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | ImageShader.java | 391 GLES20.glUniformMatrix4fv(uniform.getLocation(), len / 16, false, values, 0); in setUniformValue()
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/frameworks/rs/driver/ |
D | rsdShader.cpp | 365 RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd); in setUniform()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 798 glUniformMatrix4fv(var, n, GL_FALSE, values); in SetUniformValue()
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/frameworks/libs/native_bridge_support/libGLESv3/ |
D | stubs_arm.cc | 816 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniformMatrix4fv); 1664 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glUniformMatrix4fv); in init_stub_library()
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D | stubs_arm64.cc | 816 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniformMatrix4fv); 1664 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glUniformMatrix4fv); in init_stub_library()
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/frameworks/libs/native_bridge_support/libGLESv2/ |
D | stubs_arm.cc | 816 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniformMatrix4fv); 1664 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glUniformMatrix4fv); in init_stub_library()
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D | stubs_arm64.cc | 816 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniformMatrix4fv); 1664 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glUniformMatrix4fv); in init_stub_library()
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