Searched refs:halFrames (Results 1 – 11 of 11) sorted by relevance
/frameworks/av/media/libaudioclient/aidl/android/media/ |
D | RenderPosition.aidl | 23 int halFrames;
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/frameworks/av/media/libaudioclient/ |
D | IAudioFlinger.cpp | 481 status_t AudioFlingerClientAdapter::getRenderPosition(uint32_t* halFrames, uint32_t* dspFrames, in getRenderPosition() argument 487 if (halFrames != nullptr) { in getRenderPosition() 488 *halFrames = VALUE_OR_RETURN_STATUS(convertIntegral<uint32_t>(aidlRet.halFrames)); in getRenderPosition() 1012 _aidl_return->halFrames = VALUE_OR_RETURN_BINDER(convertIntegral<int32_t>(halFramesLegacy)); in getRenderPosition()
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D | AudioTrack.cpp | 986 uint32_t halFrames; in pause() local 987 AudioSystem::getRenderPosition(mOutput, &halFrames, &mPausedPosition); in pause() 1487 uint32_t halFrames; // actually unused in getPosition() local 1488 (void) AudioSystem::getRenderPosition(mOutput, &halFrames, &dspFrames); in getPosition()
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D | AudioSystem.cpp | 432 status_t AudioSystem::getRenderPosition(audio_io_handle_t output, uint32_t* halFrames, in getRenderPosition() argument 437 return af->getRenderPosition(halFrames, dspFrames, output); in getRenderPosition()
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/frameworks/av/media/libaudioclient/include/media/ |
D | IAudioFlinger.h | 267 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, 403 status_t getRenderPosition(uint32_t* halFrames, uint32_t* dspFrames,
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D | AudioSystem.h | 204 uint32_t *halFrames,
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/frameworks/av/media/libaudioclient/fuzzer/ |
D | audioflinger_fuzzer.cpp | 504 uint32_t halFrames; in invokeAudioSystem() local 506 AudioSystem::getRenderPosition(mFdp.ConsumeIntegral<int32_t>(), &halFrames, &dspFrames); in invokeAudioSystem()
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/frameworks/av/services/audioflinger/ |
D | AudioFlinger.h | 208 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
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D | Threads.h | 947 status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
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D | AudioFlinger.cpp | 1790 status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, in getRenderPosition() argument 1797 return playbackThread->getRenderPosition(halFrames, dspFrames); in getRenderPosition()
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D | Threads.cpp | 3022 status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) in getRenderPosition() argument 3024 if (halFrames == NULL || dspFrames == NULL) { in getRenderPosition() 3032 *halFrames = framesWritten; in getRenderPosition()
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