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Searched refs:hasBuffer (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/gui/include/gui/
DBLASTBufferQueue.h165 bool hasBuffer = false; member
175 void update(bool hasBuffer, uint32_t width, uint32_t height, uint32_t transform, in update()
177 this->hasBuffer = hasBuffer; in update()
/frameworks/av/media/libmediaplayerservice/nuplayer/
DNuPlayerDecoderPassThrough.cpp289 bool hasBuffer = msg->findBuffer("buffer", &buffer); in onInputBufferFetched() local
292 CHECK(msg->findInt32("err", &streamErr) || !hasBuffer); in onInputBufferFetched()
DNuPlayerDecoder.cpp1013 bool hasBuffer = msg->findBuffer("buffer", &buffer); in onInputBufferFetched() local
1018 CHECK(msg->findInt32("err", &streamErr) || !hasBuffer); in onInputBufferFetched()
/frameworks/native/libs/gui/
DIGraphicBufferProducer.cpp626 bool hasBuffer = reply.readBool(); in getLastQueuedBuffer() local
628 if (hasBuffer) { in getLastQueuedBuffer()
668 bool hasBuffer = false; in getLastQueuedBuffer() local
669 result = reply.readBool(&hasBuffer); in getLastQueuedBuffer()
675 if (hasBuffer) { in getLastQueuedBuffer()
DBLASTBufferQueue.cpp233 if (mSurfaceControl != nullptr && mLastBufferInfo.hasBuffer) { in update()
462 !mLastBufferInfo.hasBuffer; in processNextBufferLocked()