Searched refs:hslack (Results 1 – 1 of 1) sorted by relevance
9978 int hslack = (bottom - top) / 2; in bringPointIntoView() local9979 int vslack = hslack; in bringPointIntoView()9984 if (hslack > hspace / 4) { in bringPointIntoView()9985 hslack = hspace / 4; in bringPointIntoView()10005 if (x - hs < hslack) { in bringPointIntoView()10006 hs = x - hslack; in bringPointIntoView()10008 if (x - hs > hspace - hslack) { in bringPointIntoView()10009 hs = x - (hspace - hslack); in bringPointIntoView()10033 } else if (x > right - hslack) { in bringPointIntoView()10039 } else if (x < left + hslack) { in bringPointIntoView()[all …]