Searched refs:incomingStatus (Results 1 – 2 of 2) sorted by relevance
443 auto incomingStatus = fence->getStatus(); in addReleaseFenceLocked() local444 if (incomingStatus == Fence::Status::Invalid) { in addReleaseFenceLocked()452 if (currentStatus == incomingStatus) { in addReleaseFenceLocked()465 } else if (incomingStatus == Fence::Status::Unsignaled) { in addReleaseFenceLocked()
99 auto incomingStatus = fence->getStatus(); in addReleaseFence() local100 if (incomingStatus == Fence::Status::Invalid) { in addReleaseFence()108 if (currentStatus == incomingStatus) { in addReleaseFence()121 } else if (incomingStatus == Fence::Status::Unsignaled) { in addReleaseFence()