Searched refs:inoutObj (Results 1 – 1 of 1) sorted by relevance
349 public static void applyDisplay(int gravity, Rect display, Rect inoutObj) { in applyDisplay() argument351 if (inoutObj.top < display.top) inoutObj.top = display.top; in applyDisplay()352 if (inoutObj.bottom > display.bottom) inoutObj.bottom = display.bottom; in applyDisplay()355 if (inoutObj.top < display.top) off = display.top-inoutObj.top; in applyDisplay()356 else if (inoutObj.bottom > display.bottom) off = display.bottom-inoutObj.bottom; in applyDisplay()358 if (inoutObj.height() > (display.bottom-display.top)) { in applyDisplay()359 inoutObj.top = display.top; in applyDisplay()360 inoutObj.bottom = display.bottom; in applyDisplay()362 inoutObj.top += off; in applyDisplay()363 inoutObj.bottom += off; in applyDisplay()[all …]