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Searched refs:inputDescriptor (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audiopolicy/common/managerdefinitions/src/
DAudioInputDescriptor.cpp529 const sp<AudioInputDescriptor> inputDescriptor = valueAt(i); in isSourceActive() local
530 if (inputDescriptor->isSourceActive(source)) { in isSourceActive()
540 const sp<AudioInputDescriptor> inputDescriptor = valueAt(i); in getInputFromId() local
541 if (inputDescriptor->getId() == id) { in getInputFromId()
542 return inputDescriptor; in getInputFromId()
552 const sp<AudioInputDescriptor> inputDescriptor = valueAt(i); in activeInputsCountOnDevices() local
553 if (inputDescriptor->isActive() && in activeInputsCountOnDevices()
554 (devices.isEmpty() || devices.contains(inputDescriptor->getDevice()))) { in activeInputsCountOnDevices()
566 const sp<AudioInputDescriptor> inputDescriptor = valueAt(i); in getActiveInputs() local
567 if (inputDescriptor->isActive()) { in getActiveInputs()
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/frameworks/av/services/audiopolicy/managerdefault/
DAudioPolicyManager.cpp3030 const sp<AudioInputDescriptor> inputDescriptor = mInputs.valueAt(i); in isSourceActive() local
3031 if (inputDescriptor->isSourceActive(source)) { in isSourceActive()