Searched refs:intrinsicAspect (Results 1 – 1 of 1) sorted by relevance
2106 final float intrinsicAspect = (float) intrinsicWidth / intrinsicHeight; in updateDrawableBounds() local2108 if (intrinsicAspect != boundAspect) { in updateDrawableBounds()2109 if (boundAspect > intrinsicAspect) { in updateDrawableBounds()2111 final int width = (int) (h * intrinsicAspect); in updateDrawableBounds()2116 final int height = (int) (w * (1 / intrinsicAspect)); in updateDrawableBounds()