Searched refs:isBlendedShader (Results 1 – 1 of 1) sorted by relevance
45 if (paint->getAlpha() != 0xFF || PaintUtils::isBlendedShader(paint->getShader()) || in isOpaquePaint()55 static bool isBlendedShader(const SkShader* shader) { return shader && !shader->isOpaque(); } in isBlendedShader() function