Searched refs:isPerWindowInputRotationEnabled (Results 1 – 5 of 5) sorted by relevance
35 static bool isPerWindowInputRotationEnabled() { in isPerWindowInputRotationEnabled() function
196 if (isPerWindowInputRotationEnabled()) { in configure()350 if (isPerWindowInputRotationEnabled()) { in sync()367 if (isPerWindowInputRotationEnabled()) { in sync()
736 if (isPerWindowInputRotationEnabled()) { in configureSurface()3999 if (isPerWindowInputRotationEnabled()) { in moveMouseCursor()4013 if (!isPerWindowInputRotationEnabled()) return {x, y}; in getMouseCursorPosition()4024 if (isPerWindowInputRotationEnabled() && mViewport.isValid()) { in setMouseCursorPosition()4043 if (isPerWindowInputRotationEnabled()) { in setTouchSpots()
47 bool isPerWindowInputRotationEnabled() { in isPerWindowInputRotationEnabled() function519 if (!isPerWindowInputRotationEnabled()) return coords->getAxisValue(axis); in getHistoricalRawAxisValue()
94 static bool isPerWindowInputRotationEnabled() { in isPerWindowInputRotationEnabled() function4568 if (isPerWindowInputRotationEnabled()) { in setInputWindowsLocked()