Searched refs:kDefaultLayerName (Results 1 – 1 of 1) sorted by relevance
825 static const std::string kDefaultLayerName = "none"; in incrementJankyFrames() local845 layerKey = {info.uid, kDefaultLayerName, kDefaultGameMode}; in incrementJankyFrames()849 timelineStats.stats[layerKey].layerName = kDefaultLayerName; in incrementJankyFrames()