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Searched refs:kDefaultLayerName (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.cpp825 static const std::string kDefaultLayerName = "none"; in incrementJankyFrames() local
845 layerKey = {info.uid, kDefaultLayerName, kDefaultGameMode}; in incrementJankyFrames()
849 timelineStats.stats[layerKey].layerName = kDefaultLayerName; in incrementJankyFrames()