Searched refs:keyboardSource (Results 1 – 1 of 1) sorted by relevance
179 uint32_t keyboardSource = 0; in addEventHubDevice() local182 keyboardSource |= AINPUT_SOURCE_KEYBOARD; in addEventHubDevice()188 keyboardSource |= AINPUT_SOURCE_DPAD; in addEventHubDevice()191 keyboardSource |= AINPUT_SOURCE_GAMEPAD; in addEventHubDevice()194 if (keyboardSource != 0) { in addEventHubDevice()196 std::make_unique<KeyboardInputMapper>(*contextPtr, keyboardSource, keyboardType)); in addEventHubDevice()