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/frameworks/native/opengl/tests/angeles/
DAndroid.bp10 // 'apply every license found to every target'. While this makes sure we respect
11 // every license restriction, it may not be entirely correct.
15 // Please consider splitting the single license below into multiple licenses,
17 // default license using the 'licenses: [...]' property on targets as needed.
20 // to attach the license to, and including a comment whether the files may be
23 // large-scale-change included anything that looked like it might be a license
28 // large-scale-change filtered out the below license kinds as false-positives:
29 // SPDX-license-identifier-LGPL
30 // SPDX-license-identifier-LGPL-2.1
31 // SPDX-license-identifier-LGPL-3.0
[all …]
/frameworks/native/
DAndroid.bp6 // 'apply every license found to every target'. While this makes sure we respect
7 // every license restriction, it may not be entirely correct.
11 // Please consider splitting the single license below into multiple licenses,
13 // default license using the 'licenses: [...]' property on targets as needed.
16 // to attach the license to, and including a comment whether the files may be
19 // large-scale-change filtered out the below license kinds as false-positives:
20 // SPDX-license-identifier-LGPL
21 // SPDX-license-identifier-LGPL-2.1
22 // SPDX-license-identifier-LGPL-3.0
23 // See: http://go/android-license-faq
[all …]
/frameworks/compile/mclinker/
DAndroid.bp6 // 'apply every license found to every target'. While this makes sure we respect
7 // every license restriction, it may not be entirely correct.
11 // Please consider splitting the single license below into multiple licenses,
13 // default license using the 'licenses: [...]' property on targets as needed.
16 // to attach the license to, and including a comment whether the files may be
18 // See: http://go/android-license-faq
19 license {
23 "SPDX-license-identifier-BSD",
24 "SPDX-license-identifier-MIT",
25 "SPDX-license-identifier-NCSA",
/frameworks/native/opengl/
DAndroid.bp16 // See: http://go/android-license-faq
19 // to get the below license kinds:
20 // SPDX-license-identifier-Apache-2.0
21 // SPDX-license-identifier-BSD
22 // SPDX-license-identifier-MIT
32 license: "include/EGL/NOTICE",
40 license: "include/GLES/NOTICE",
48 license: "include/GLES2/NOTICE",
56 license: "include/GLES3/NOTICE",
64 license: "include/KHR/NOTICE",
/frameworks/av/drm/mediadrm/plugins/clearkey/hidl/
DDeviceFiles.cpp52 License* license = file.mutable_license(); in StoreLicense() local
55 license->set_state(License_LicenseState_ACTIVE); in StoreLicense()
56 license->set_license(licenseResponse); in StoreLicense()
59 license->set_state(License_LicenseState_RELEASING); in StoreLicense()
60 license->set_license(licenseResponse); in StoreLicense()
131 License license = file.license(); in RetrieveLicense() local
132 switch (license.state()) { in RetrieveLicense()
145 *offlineLicense = license.license(); in RetrieveLicense()
164 std::string& license = licenses[i]; in ListLicenses() local
165 license = license.substr(0, license.size() - strlen(kLicenseFileNameExt)); in ListLicenses()
/frameworks/wilhelm/
DAndroid.bp20 // 'apply every license found to every target'. While this makes sure we respect
21 // every license restriction, it may not be entirely correct.
25 // Please consider splitting the single license below into multiple licenses,
27 // default license using the 'licenses: [...]' property on targets as needed.
30 // to attach the license to, and including a comment whether the files may be
32 // See: http://go/android-license-faq
33 license {
37 "SPDX-license-identifier-Apache-2.0",
38 "SPDX-license-identifier-MIT",
48 license: "include/OMXAL/NOTICE",
[all …]
/frameworks/av/
DAndroid.bp9 // 'apply every license found to every target'. While this makes sure we respect
10 // every license restriction, it may not be entirely correct.
14 // Please consider splitting the single license below into multiple licenses,
16 // default license using the 'licenses: [...]' property on targets as needed.
19 // to attach the license to, and including a comment whether the files may be
21 // See: http://go/android-license-faq
22 license {
26 "SPDX-license-identifier-Apache-2.0",
27 "SPDX-license-identifier-BSD",
28 "SPDX-license-identifier-MIT",
[all …]
/frameworks/compile/libbcc/
DAndroid.bp22 // 'apply every license found to every target'. While this makes sure we respect
23 // every license restriction, it may not be entirely correct.
27 // Please consider splitting the single license below into multiple licenses,
29 // default license using the 'licenses: [...]' property on targets as needed.
32 // to attach the license to, and including a comment whether the files may be
34 // See: http://go/android-license-faq
35 license {
39 "SPDX-license-identifier-Apache-2.0",
40 "SPDX-license-identifier-BSD",
41 "SPDX-license-identifier-MIT",
[all …]
/frameworks/base/obex/
DAndroid.bp22 // 'apply every license found to every target'. While this makes sure we respect
23 // every license restriction, it may not be entirely correct.
27 // Please consider splitting the single license below into multiple licenses,
29 // default license using the 'licenses: [...]' property on targets as needed.
32 // to attach the license to, and including a comment whether the files may be
34 // See: http://go/android-license-faq
35 license {
39 "SPDX-license-identifier-Apache-2.0",
40 "SPDX-license-identifier-BSD",
/frameworks/av/media/codecs/m4v_h263/enc/
DAndroid.bp8 // 'apply every license found to every target'. While this makes sure we respect
9 // every license restriction, it may not be entirely correct.
13 // Please consider splitting the single license below into multiple licenses,
15 // default license using the 'licenses: [...]' property on targets as needed.
18 // to attach the license to, and including a comment whether the files may be
20 // See: http://go/android-license-faq
21 license {
25 "SPDX-license-identifier-Apache-2.0",
26 "SPDX-license-identifier-BSD",
/frameworks/base/cmds/settings/
DAndroid.bp5 // See: http://go/android-license-faq
8 // to get the below license kinds:
9 // SPDX-license-identifier-Apache-2.0
10 // SPDX-license-identifier-MIT
11 // SPDX-license-identifier-Unicode-DFS
/frameworks/base/cmds/device_config/
DAndroid.bp5 // See: http://go/android-license-faq
8 // to get the below license kinds:
9 // SPDX-license-identifier-Apache-2.0
10 // SPDX-license-identifier-MIT
11 // SPDX-license-identifier-Unicode-DFS
/frameworks/base/core/tests/coretests/certs/
DAndroid.bp2 // See: http://go/android-license-faq
5 // to get the below license kinds:
6 // SPDX-license-identifier-Apache-2.0
7 // SPDX-license-identifier-MIT
8 // SPDX-license-identifier-Unicode-DFS
/frameworks/native/opengl/tests/
DAndroid.bp3 // See: http://go/android-license-faq
6 // to get the below license kinds:
7 // SPDX-license-identifier-Apache-2.0
8 // SPDX-license-identifier-BSD
9 // SPDX-license-identifier-MIT
/frameworks/base/tests/TransitionTests/
DAndroid.bp2 // See: http://go/android-license-faq
5 // to get the below license kinds:
6 // SPDX-license-identifier-Apache-2.0
7 // SPDX-license-identifier-MIT
8 // SPDX-license-identifier-Unicode-DFS
/frameworks/opt/net/ims/
DAndroid.bp20 // 'apply every license found to every target'. While this makes sure we respect
21 // every license restriction, it may not be entirely correct.
25 // Please consider splitting the single license below into multiple licenses,
27 // default license using the 'licenses: [...]' property on targets as needed.
30 // to attach the license to, and including a comment whether the files may be
32 // See: http://go/android-license-faq
33 license {
37 "SPDX-license-identifier-Apache-2.0",
38 "SPDX-license-identifier-BSD",
/frameworks/av/media/codecs/amrnb/dec/
DAndroid.bp8 // 'apply every license found to every target'. While this makes sure we respect
9 // every license restriction, it may not be entirely correct.
13 // Please consider splitting the single license below into multiple licenses,
15 // default license using the 'licenses: [...]' property on targets as needed.
18 // to attach the license to, and including a comment whether the files may be
20 // See: http://go/android-license-faq
21 license {
25 "SPDX-license-identifier-Apache-2.0",
26 "SPDX-license-identifier-BSD",
/frameworks/layoutlib/
DAndroid.bp28 // 'apply every license found to every target'. While this makes sure we respect
29 // every license restriction, it may not be entirely correct.
33 // Please consider splitting the single license below into multiple licenses,
35 // default license using the 'licenses: [...]' property on targets as needed.
38 // to attach the license to, and including a comment whether the files may be
40 // See: http://go/android-license-faq
41 license {
45 "SPDX-license-identifier-Apache-2.0",
46 "SPDX-license-identifier-EPL",
/frameworks/base/native/webview/plat_support/
DAndroid.bp28 // 'apply every license found to every target'. While this makes sure we respect
29 // every license restriction, it may not be entirely correct.
33 // Please consider splitting the single license below into multiple licenses,
35 // default license using the 'licenses: [...]' property on targets as needed.
38 // to attach the license to, and including a comment whether the files may be
40 // See: http://go/android-license-faq
41 license {
45 "SPDX-license-identifier-Apache-2.0",
46 "SPDX-license-identifier-BSD",
/frameworks/av/media/codecs/amrwb/dec/
DAndroid.bp8 // 'apply every license found to every target'. While this makes sure we respect
9 // every license restriction, it may not be entirely correct.
13 // Please consider splitting the single license below into multiple licenses,
15 // default license using the 'licenses: [...]' property on targets as needed.
18 // to attach the license to, and including a comment whether the files may be
20 // See: http://go/android-license-faq
21 license {
25 "SPDX-license-identifier-Apache-2.0",
26 "SPDX-license-identifier-BSD",
/frameworks/native/services/vr/
DAndroid.bp2 // See: http://go/android-license-faq
5 // to get the below license kinds:
6 // SPDX-license-identifier-Apache-2.0
7 // SPDX-license-identifier-MIT
/frameworks/native/libs/vr/
DAndroid.bp2 // See: http://go/android-license-faq
5 // to get the below license kinds:
6 // SPDX-license-identifier-Apache-2.0
7 // SPDX-license-identifier-BSD
/frameworks/av/media/codecs/mp3dec/
DAndroid.bp6 // 'apply every license found to every target'. While this makes sure we respect
7 // every license restriction, it may not be entirely correct.
11 // Please consider splitting the single license below into multiple licenses,
13 // default license using the 'licenses: [...]' property on targets as needed.
16 // to attach the license to, and including a comment whether the files may be
18 // See: http://go/android-license-faq
19 license {
23 "SPDX-license-identifier-Apache-2.0",
24 "SPDX-license-identifier-BSD",
/frameworks/base/telephony/java/
DAndroid.bp2 // See: http://go/android-license-faq
5 // to get the below license kinds:
6 // SPDX-license-identifier-Apache-2.0
7 // SPDX-license-identifier-BSD
/frameworks/av/media/codecs/amrnb/enc/
DAndroid.bp8 // 'apply every license found to every target'. While this makes sure we respect
9 // every license restriction, it may not be entirely correct.
13 // Please consider splitting the single license below into multiple licenses,
15 // default license using the 'licenses: [...]' property on targets as needed.
18 // to attach the license to, and including a comment whether the files may be
20 // See: http://go/android-license-faq
21 license {
25 "SPDX-license-identifier-Apache-2.0",
26 "SPDX-license-identifier-BSD",

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