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Searched refs:lightPosZ (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/libs/gui/include/gui/
DISurfaceComposer.h504 float lightPosY, float lightPosZ,
DSurfaceComposerClient.h254 float lightPosY, float lightPosZ, float lightRadius);
/frameworks/native/libs/gui/
DISurfaceComposer.cpp1087 float lightPosY, float lightPosZ, float lightRadius) override { in setGlobalShadowSettings() argument
1098 lightPosZ, lightRadius}; in setGlobalShadowSettings()
1998 float lightPosZ = shadowConfig[9]; in onTransact() local
2000 return setGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ, in onTransact()
DSurfaceComposerClient.cpp2146 float lightPosZ, float lightRadius) { in setGlobalShadowSettings() argument
2148 lightPosY, lightPosZ, in setGlobalShadowSettings()
/frameworks/base/core/java/android/view/
DSurfaceControl.java219 @Size(4) float[] spotColor, float lightPosY, float lightPosZ, float lightRadius); in nativeSetGlobalShadowSettings() argument
2541 @Size(4) float[] spotColor, float lightPosY, float lightPosZ, float lightRadius) { in setGlobalShadowSettings() argument
2544 nativeSetGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ, lightRadius); in setGlobalShadowSettings()
/frameworks/base/core/jni/
Dandroid_view_SurfaceControl.cpp1653 jfloatArray jSpotColor, jfloat lightPosY, jfloat lightPosZ, jfloat lightRadius) { in nativeSetGlobalShadowSettings() argument
1666 client->setGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ, lightRadius); in nativeSetGlobalShadowSettings()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.h709 float lightPosY, float lightPosZ, float lightRadius) override;
DSurfaceFlinger.cpp6673 float lightPosY, float lightPosZ, in setGlobalShadowSettings() argument
6679 mCurrentState.globalShadowSettings.lightPos.z = lightPosZ; in setGlobalShadowSettings()